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Leydia Black Hood

In-Game Description


Hood worn by Leydia witches.

Leydia apostles worship Galib, god of disease.
They once resided in the Undead Crypt
beside Fenito.

The Leydia witches grew concited,
and began to manipulate both the onset
and curing of diseases, making themselves
the effective gatekeepers of the crypt.

Availability


Leydia Witch drop.

General Information


  • Part of the Leydia Black Set.
  • Raises Intelligence and Faith by one point.
NamePhysical DefenseElemental DefenseResistancePoiseDurabilityWeightAttributes RequiredPhysical DEF Bonus
Leydia Black Hood20/22/19/1914/9/8/1810/9/8/120501.0-/-/-/-E

Upgrades


Requires Twinkling Titanite.

NamePhysical DefenseElemental DefenseResistanceMaterials CostSouls Cost
Leydia Black Hood +020/22/19/1914/9/8/1810/9/8/12N/AN/A
Leydia Black Hood +122/24/20/2015/10/8/1911/10/8/131x Twinkling Titanite190
Leydia Black Hood +224/26/22/2216/11/9/2112/11/9/141x Twinkling Titanite230
Leydia Black Hood +326/28/24/2417/12/10/2313/12/10/152x Twinkling Titanite280
Leydia Black Hood +428/30/26/2618/13/11/2514/13/11/162x Twinkling Titanite370
Leydia Black Hood +530/33/28/2820/14/12/2715/14/12/183x Twinkling Titanite410

Key


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

  • W is resistance vs. poison
  • X is resistance vs. bleed
  • Y is resistance vs. petrification
  • Z is resistance vs. Hollowing curse
Poise:Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability:The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight:The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required
Physical DEF Bonus:The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.