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Lion Warrior Helm

In-Game Description


Helm worn by Lion Clan warriors.

The Lion Clan are an offshoot race
that have no ties to humans,
and would murder anyone with the
curious notion of approaching them.

The lion clansmen seem to despise their
own looks, as they hate being seen.

Effect: Reduces falling damage.

Availability


Golden Lion Clan Warrior drop.

General Information


  • Part of the Lion Warrior Set.
  • In SotFS, the golden warrior does not respawn unless a bonfire ascetic is used, limiting drops of this item.
  • Reduces falling damage.
NamePhysical DefenseElemental DefenseResistancePoiseDurabilityWeightAttributes RequiredPhysical DEF Bonus
Lion Warrior Helm11/12/11/115/5/5/94/4/8/160400.5-/-/-/-E

Upgrades


Requires Titanite.

NamePhysical DefenseElemental DefenseResistanceMaterials CostSouls Cost
Lion Warrior Helm +011/12/11/115/5/5/94/4/8/16N/AN/A
Lion Warrior Helm +112/13/12/125/5/5/94/4/8/171x Titanite Shard170
Lion Warrior Helm +213/14/13/136/6/6/104/4/9/192x Titanite Shard220
Lion Warrior Helm +314/15/14/146/6/6/115/5/10/203x Titanite Shard260
Lion Warrior Helm +415/16/15/157/7/7/125/5/11/221x Large Titanite Shard340
Lion Warrior Helm +517/18/16/168/7/7/136/6/12/242x Large Titanite Shard380
Lion Warrior Helm +618/19/17/178/8/8/146/6/12/253x Large Titanite Shard430
Lion Warrior Helm +719/20/18/189/8/8/156/6/13/271x Titanite Chunk510
Lion Warrior Helm +820/21/19/199/9/9/167/7/14/282x Titanite Chunk550
Lion Warrior Helm +921/22/20/2010/9/9/177/7/15/303x Titanite Chunk600
Lion Warrior Helm +1023/24/22/2211/10/10/188/8/16/321x Titanite Slab680

Key


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

  • W is resistance vs. poison
  • X is resistance vs. bleed
  • Y is resistance vs. petrification
  • Z is resistance vs. Hollowing curse
Poise:Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability:The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight:The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required
Physical DEF Bonus:The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.