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Bonfire Ascetic

In-Game Description


Tossing this into a bonfire strengthens nearby foes.

Once the Bonfire Ascetic is devoured by
the flames, its effects can never be reversed.
Be prepared before using this perilous ember.

Fire exhibits a connection to the curse,
and when the flames grow stronger,
so does the curse.

Use


Burn at a bonfire to strengthen nearby foes.

  • Bonfire Intensity, indicated in the area warp menu, permanently increases by 1.
  • Most enemies and items respawn, which makes Ascetics valuable for farming.

What the Bonfire Ascetic resets:

  • All monsters in the area, including those who spawn only once and scripted NPC invasions. This resets the "15 kills" respawning counter back to zero. Includes Crystal Lizards.
  • All items found on corpses.1
  • Boss opening cutscenes.
  • The bosses themselves. All of them in case of multiples.
  • Wooden Chests

What the Bonfire Ascetic doesn't reset:

  • All opened shortcuts stay opened.
  • Special encounters, like the first one with the Pursuer.
  • Doesn't respawn dead NPCs, reset their aggression or their inventory.
  • Metal Chests
  • Souls of a Giant in memories (to farm them, use the Dragon Shrine bonfire)

Some NG+ exclusive loot appears in the world or is dropped by enemies old and new even when a Bonfire Ascetic is used. For example, Gower's Ring of Protection is available in the Shaded Woods if an Ascetic is used on the Ruined Fork Road bonfire. Many bosses also have additional drops.

Bonfire Ascetics may or may not update merchant inventories to include NG+ or NG++ items. For example, Chancellor Wellager will not sell NG++ items until the player is actually in NG++. However, Maughlin the Armourer will sell his new items.

For a full list of Bonfire Intensity 2+ changes and what bonfire causes the change, see the tables below.

Boss Respawning


BossArea BonfireAdditional LootNotes
The Last GiantForest of Fallen Giants - Cardinal TowerNoneAlso respawns The Pursuer.
The PursuerForest of Fallen Giants - Cardinal TowerNoneAlso respawns The Last Giant.
DragonriderHeide's Tower of Flame - Heide's RuinNone
Old DragonslayerCathedral of Blue - The Blue CathedralNoneBonfire located after the boss room.
Flexile SentryNo-man's Wharf - Unseen Path to HeidePossible Suspicious Shadow dropsGains two Suspicious Shadows, with unique item drops:
Malformed Claws, Shadow Dagger, Shadow Set
Ruin SentinelsThe Lost Bastille - McDuff's WorkshopNoneRequires Bastille Key or shortcut opened by rolling explosive barrel down stairs.
The Lost SinnerSinner's Rise - The SaltfortOld Witch SoulIn NG+, gains two Black Phantom pyromancers at 60% health.
These do not appear with use of an Ascetic in NG (but they do in SotFS).
Belfry GargoylesBelfry Luna - Upper RampartsCovetous Gold Serpent Ring +2Bonfire located after the boss room.
Skeleton LordsHuntsman's Copse - Undead LockawayClear Bluestone Ring +2
Executioner's ChariotUndead Purgatory - Undead PurgatoryChloranthy Ring +2Bonfire located after the boss room.
Covetous DemonHarvest Valley - The MinesNone
Mytha, the Baneful QueenEarthen Peak - Upper Earthen PeakCovetous Silver Serpent Ring +2Bonfire located behind an illusory wall above the boss room before entering.
Smelter DemonIron Keep - Threshold BridgeNone
Old Iron KingIron Keep - Eygil's IdolOld King SoulBonfire located up a ladder in the rooms leading to the boss room.
Scorpioness NajkaShaded Woods - Shaded RuinsSouthern Ritual Band +2
Royal Rat AuthorityDoors of Pharros - Ordeal's EndNone
Prowling Magus & CongregationBrightstone Cove Tseldora - Royal Army CampsiteNone
The Duke's Dear FrejaBrightstone Cove Tseldora - Lower Brightstone CoveOld Paledrake Soul
Royal Rat VanguardGrave of Saints - Grave EntranceNone
The RottenBlack Gulch - Hidden ChamberOld Dead One SoulBonfire located after a pathway along edge of cliff before the boss room.
DragonridersDrangleic Castle - Forgotten ChamberNone
Looking Glass KnightDrangleic Castle - Central Castle DrangleicRing of Steel Protection +2
Demon of SongShrine of Amana - Rhoy's Resting PlaceNone
Velstadt, the Royal AegisUndead Crypt - Undead DitchRoyal Soldier's Ring +2Also respawns Vendrick.
VendrickUndead Crypt - Undead DitchNoneAlso respawns Velstadt, the Royal Aegis.
Guardian DragonAldia's Keep - Ritual SiteNone
Ancient DragonDragon Shrine - Shrine EntranceNone
Giant LordForest of Fallen Giants - The Place UnbeknownstRing of Giants +2Respawns all of the Memories of the Ancients.
Throne Defender & Throne WatcherDrangleic Castle - King's GateRing of the Evil Eye +2Also respawns Nashandra and Twin Pursuers.
NashandraDrangleic Castle - King's GateNoneAlso respawns Throne Defender & Throne Watcher and Twin Pursuers.
DarklurkerDrangleic Castle - Under Drangleic CastleNone
Elana, the Squalid QueenDragon's Sanctum - Sanctum InteriorNone?
Sinh the Slumbering DragonDragon's Rest - Sanctum NadirNone?
Graverobber, Varg and CerahShulva, Sanctum City - Priestess' ChamberNone?
Fume KnightBrume Tower - Lowermost FloorNone?
Sir AlonneBrume Tower - The Smelter ThroneNone?
Smelter Demon (Iron King DLC)Iron Passage - Iron Hallway EntranceNone?
Aava, the King's PetFrozen Eleum Loyce - Outer WallNone?
Burnt Ivory KingGrand Cathedral - Grand CathedralNone?
Lud, the King's Pet & Zallen, the King's PetFrozen Eleum Loyce - Expulsion ChamberNone?

Items of Interest at Bonfire Intensity 2+


ItemArea BonfireAdditional LootNotes
Moon Butterfly SetMajula - The Far FireNoneSold by Maughlin the Armourer.
Also have to spend 16.000 souls in his shop before he sells the set.
Hat is sold at Bonfire Intensity 3+.
Moon Butterfly ShieldMajula - The Far FireNoneUp the ladder in Maughlin the Armourer's house, inside a chest.
Bonfire Intensity 3+ only.
Catarina SetForest of Fallen Giants - Soldier's Rest3x Cracked Red Eye OrbKill the Catarina Knight for a chance to get his set.
Shadow Set
Malformed Claws
Shadow Dagger
No-man's Wharf - Unseen Path to HeideTitanite Chunk
Ring of Life Protection (Dark Souls II only)
Kill the Suspicious Shadows for a chance to get their equipment.
Do not kill the boss or they will not respawn.
Gower's Ring of ProtectionShaded Woods - Ruined Fork RoadHeide Knight near Shrine of Winter has a chance to drop parts
of the Heide Knight Set; this is the only Heide Knight you can get the Heide Greatlance from.
Replaces an item on a corpse, follow the right wall.
Dragonrider SetIron Keep - Threshold BridgeBonfire Ascetic on the lava rocksThe set is sold by Magerold of Lanafir.
The Dragonriders have to be dead.
Black Witch VeilBelfry Sol - Belfry Sol Approach3x Skeptic's SpiceKill the Bell Keeper Mage for a chance to get the rare Black Witch Veil.
Black Witch Domino MaskBelfry Sol - Belfry Sol Approach3x Skeptic's SpiceKill the Dual Avelyn Bell Keeper for a chance to get the rare Black Witch Domino Mask.
Ring of Blades +2Drangleic Castle - King's Gate1x Twinkling Titanite
Washing Pole (Bonfire Intensity 3+)
Kill the left Pursuer for the ring.
Durgo's HatDrangleic Castle - King's GateRing of Blades +2Rare drop from the Greatbow Phantom.
Monastery Set
Monastery Scimitar
Aldia's Keep - Ritual SiteSoul Geyser
Soul of a Hero
Kill the Painting Guardian Phantom for a chance to get her equipment.
Aurous SetNo-man's Wharf - Unseen Path to Heide-Kill the Aurous Knight for a chance to get his set.

Bonfire Intensity


Using a Bonfire Ascetic will irreversibly change the corresponding area's difficulty into the same as the next New Game Plus cycle2. All bonfires in the first playthrough start with the intensity of "1". Entering NG+ increases all bonfires by an additional point (all become "2" if no Ascetics were used), however using one Ascetic during the first playthrough will change that one specific bonfire to "2". Upon entering NG+, while normally all bonfires would change to "2" that bonfire will now change to "3".

Bonfire Intensity can be increased to 99, though enemy stat increases max out at 8 (NG+7).
You can still burn Bonfire Ascetics after you reached Bonfire Intensity 99, everything will respawn as normal. Just the number won't go up anymore.

Scaling


Enemy Souls Dropped


Bonfire IntensitySouls
1x * 1
2x * 2
3x * 2.5
4x * 2.75
5x * 3
6x * 3.25
7x * 3.5
8x * 4

Example: if an enemy drops 100 souls at Bonfire Intensity 1, they will drop 200 souls at 2 and 400 souls at 8.

Enemy HP


Early testing indicates that it will differ from enemy to enemy. Though the values found so far have either been equal to (or less than) the souls dropped multiplier.


Availability


Where to Buy


Merchant Sold ByPriceStock
Stone Trader Chloanne7,500 souls1
Royal Sorcerer Navlaan7,500 souls10
Darkdiver Grandahl7,500 souls10

Chest and Corpse Locations


  • One in the last tower in the Lost Bastille before Sinner's Rise, there is a door to your right as you go up the steps to enter. Open this and enter the room with the cage lifts, and roll onto the ledge below.
  • One at the end of a path of lava rocks near the first bonfire of Iron Keep. (Dark Souls II: Scholar of the First Sin: three Bonfire Ascetics instead of one, along with a Simpleton's Spice)
  • Exit the Prowling Magus boss room in Brightstone Cove Tseldora and turn around to face the building, look for a ladder which leads to the attic with various items, including a Bonfire Ascetic.
  • Three in a chest after the Looking Glass Knight in King's Passage.
  • Found in a chest at the bottom of the shrine after the Demon of Song.
  • In a chest up the stairs from the second bonfire of Undead Crypt, near the Leydia Witch.
  • Two in a chest on top of the main stairs of Aldia's Keep, to the right.
  • Three in a metal chest in Dragon Shrine. First door to the right of the first knight.
  • Memory of Jeigh, first platform to the left after entering the fog gate. (Have a very rare chance to pick up 2 Bonfire Ascetic (for me it happend ones on 113th walkthrough from about 400)).
  • Memory of Orro, three in a metal chest found by knocking down a wooden platform and jumping into the hole in the wall.
  • Memory of Vammar, behind the two giants on the roof.
  • One inside a trapped wooden chest in the hallway full of ambushing Sanctum Soldiers early in Dragon's Sanctum.
  • Three inside a metal chest in Cave of the Dead.
  • Two inside a metal chest on the roof of the tower where Maldron the Assassin invades in Brume Tower.

Enemy Drops


  • Dropped by all enemies in Dark Chasms of Old. (uncommon)
  • Dropped by Scorchers in the Brume Tower. (very rare)

Other Sources


  • Take one as a starting gift.
  • Reward if you invade in Dark Chasms of Old and personally kill the host player or another invader.
    • Also rewarded if the host kills an invader personally.

Most Reliable Source


Using a Fragrant Yore Branch on the leftmost Petrified Hollow facing the Giant Basilisk in Aldia's Keep (SotFS Only) will yield 2 Bonfire Ascetics on kill.
By using 1 of the two on the outside bonfire, you can respawn this Hollow (already unpetrified) for an additional 2 Bonfire Ascetics, repeatable ad-infinitum.


Notes


  • Be warned, as any area you enhance with a Bonfire Ascetic WILL carry over to NG+. This means an area that you have made NG+ level on regular playthrough will then be NG++ on your NG+ playthrough and so on and so forth. Exercise caution when using Ascetics due to this reason, especially in areas you find particularly difficult for yourself.
  • No loot is accumulated upon burning an ascetic; it is all replaced. Because of this, it is recommended you get all the loot from the area which you may want in the future before burning an ascetic.
  • Using a total of 8 Bonfire Ascetics on each of these bonfires will turn their flame on the map in the Majula Mansion to blue.
    • Forest of Fallen Giants - Cardinal Tower
    • Sinner's Rise - The Saltfort
    • Iron Keep - Eygil's Idol
    • Black Gulch - Hidden Chamber
    • Brightstone Cove Tseldora - Lower Brightstone Cove
    • Drangleic Castle - King's Gate
    • Undead Crypt - Undead Ditch
    • Dragon Shrine - Shrine Entrance
Footnotes 1. Special items, like the Drangleic Set and most Fire Seeds, do not respawn either. 2. Select NG+ specific events will not occur while the player is still in the first playthrough, regardless of Ascetics used.