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Buckler

In-Game Description


A traditional small metal shield.

Small shields are very light and easy to use,
but have low stability when attacked.

The center of a buckler is convex,
designed to brush attacks aside,
making parrying easier.

Availability


Forest of Fallen Giants treasure, before the ladder to Cardinal Tower bonfire.

General Information


NameDamageAux EffectsCounter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
StabilityDurabilityWeight
60/0/0/0/0

(Parry/Strike)
0/0100107/13/0/0

D/-/-/-/-/-
75/30/65/50/5050/40/40/4030501.5

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed

Basic


Standard upgrade path.
Requires Titanite.

NameDamageStat BonusesAux Effects ReductionDamage
Reduction
StabilityMaterials CostSouls Cost
Buckler +060/0/0/0/0D/-/-/-/-/-50/40/40/4075/30/65/50/5030--
Buckler +166/0/0/0/0D/-/-/-/-/-51.2/41.5/41.5/41.575.6/31.7/65.8/51.2/51.2301 Titanite Shard300
Buckler +272/0/0/0/0D/-/-/-/-/-52.5/43/43/4376.2/33.5/66.7/52.5/52.5312 Titanite Shard380
Buckler +378/0/0/0/0D/-/-/-/-/-53.7/44.5/44.5/44.576.8/35.2/67.6/53.7/53.7323 Titanite Shard450
Buckler +484/0/0/0/0D/-/-/-/-/-55/46/46/4677.5/37/68.5/55/55331 Large Titanite Shard600
Buckler +590/0/0/0/0D/-/-/-/-/-56.2/47.5/47.5/47.578.1/38.7/69.3/56.2/56.2342 Large Titanite Shard670
Buckler +696/0/0/0/0D/-/-/-/-/-57.5/49/49/4978.7/40.5/70.2/57.5/57.5343 Large Titanite Shard750
Buckler +7102/0/0/0/0D/-/-/-/-/-58.7/50.5/50.5/50.579.3/42.2/71.1/58.7/58.7351 Titanite Chunk900
Buckler +8108/0/0/0/0D/-/-/-/-/-60/52/52/5280/44/72/60/60362 Titanite Chunk970
Buckler +9114/0/0/0/0D/-/-/-/-/-61.2/53.5/53.5/53.580.6/45.7/72.8/61.2/61.2373 Titanite Chunk1,050
Buckler +10120/0/0/0/0C/-/-/-/-/-62.5/55/55/5581.2/47.5/73.7/62.5/62.5381 Titanite Slab1,190

Infusions


Magic


Requires Faintstone and 2,000 souls

NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Magic Buckler +037/46/0/0/00/0D/-/C/-/-/-72.7/48.3/62.7/47.7/47.747.7/37.7/37.7/37.7
Magic Buckler +141/50/0/0/00/0D/-/C/-/-/-73.3/49.6/63.6/49/4949/39.2/39.2/39.2
Magic Buckler +245/55/0/0/00/0D/-/C/-/-/-74/50.9/64.5/50.3/50.350.3/40.8/40.8/40.8
Magic Buckler +349/60/0/0/00/0D/-/B/-/-/-74.7/52.2/65.5/51.6/51.651.6/42.3/42.3/42.3
Magic Buckler +452/64/0/0/00/0D/-/B/-/-/-75.4/53.5/66.4/52.9/52.952.9/43.9/43.9/43.9
Magic Buckler +556/69/0/0/00/0D/-/B/-/-/-76.1/54.7/67.3/54.2/54.254.2/45.4/45.4/45.4
Magic Buckler +660/73/0/0/00/0D/-/B/-/-/-76.8/56/68.3/55.5/55.555.5/47/47/47
Magic Buckler +764/78/0/0/00/0D/-/B/-/-/-77.4/57.3/69.2/56.8/56.856.8/48.6/48.6/48.6
Magic Buckler +868/83/0/0/00/0D/-/B/-/-/-78.1/58.6/70.1/58.1/58.158.1/50.1/50.1/50.1
Magic Buckler +971/87/0/0/00/0D/-/B/-/-/-78.8/59.9/71/59.4/59.459.4/51.7/51.7/51.7
Magic Buckler +1075/92/0/0/00/0D/-/B/-/-/-79.5/61.2/72/60.7/60.760.7/53.2/53.2/53.2

Fire


Requires Firedrake Stone and 2,000 souls

NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Fire Buckler +037/0/46/0/00/0D/-/-/C/-/-72.7/27.7/83.3/47.7/47.747.7/37.7/37.7/37.7
Fire Buckler +141/0/50/0/00/0D/-/-/C/-/-73.3/29.5/83.7/49/4949/39.2/39.2/39.2
Fire Buckler +245/0/55/0/00/0D/-/-/C/-/-74/31.3/84.1/50.3/50.350.3/40.8/40.8/40.8
Fire Buckler +349/0/60/0/00/0D/-/-/B/-/-74.7/33.1/84.5/51.6/51.651.6/42.3/42.3/42.3
Fire Buckler +452/0/64/0/00/0D/-/-/B/-/-75.4/34.9/85/52.9/52.952.9/43.9/43.9/43.9
Fire Buckler +556/0/69/0/00/0D/-/-/B/-/-76.1/36.7/85.4/54.2/54.254.2/45.4/45.4/45.4
Fire Buckler +660/0/73/0/00/0D/-/-/B/-/-76.8/38.5/85.8/55.5/55.555.5/47/47/47
Fire Buckler +764/0/78/0/00/0D/-/-/B/-/-77.4/40.3/86.2/56.8/56.856.8/48.6/48.6/48.6
Fire Buckler +868/0/83/0/00/0D/-/-/B/-/-78.1/42.1/86.6/58.1/58.158.1/50.1/50.1/50.1
Fire Buckler +971/0/87/0/00/0D/-/-/B/-/-78.8/43.9/87/59.4/59.459.4/51.7/51.7/51.7
Fire Buckler +1075/0/92/0/00/0D/-/-/B/-/-79.5/45.7/87.5/60.7/60.760.7/53.2/53.2/53.2

Lightning


Requires Boltstone and 2,000 souls

NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Lightning Buckler +037/0/0/46/00/0D/-/-/-/C/-72.7/27.7/62.7/68.3/47.747.7/37.7/37.7/37.7
Lightning Buckler +141/0/0/50/00/0D/-/-/-/C/-73.3/29.5/63.6/69.1/4949/39.2/39.2/39.2
Lightning Buckler +245/0/0/55/00/0D/-/-/-/C/-74/31.3/64.5/69.9/50.350.3/40.8/40.8/40.8
Lightning Buckler +349/0/0/60/00/0D/-/-/-/B/-74.7/33.1/65.5/70.7/51.651.6/42.3/42.3/42.3
Lightning Buckler +452/0/0/64/00/0D/-/-/-/B/-75.4/34.9/66.4/71.5/52.952.9/43.9/43.9/43.9
Lightning Buckler +556/0/0/69/00/0D/-/-/-/B/-76.1/36.7/67.3/72.2/54.254.2/45.4/45.4/45.4
Lightning Buckler +660/0/0/73/00/0D/-/-/-/B/-76.8/38.5/68.3/73/55.555.5/47/47/47
Lightning Buckler +764/0/0/78/00/0D/-/-/-/B/-77.4/40.3/69.2/73.8/56.856.8/48.6/48.6/48.6
Lightning Buckler +868/0/0/83/00/0D/-/-/-/B/-78.1/42.1/70.1/74.6/58.158.1/50.1/50.1/50.1
Lightning Buckler +971/0/0/87/00/0D/-/-/-/B/-78.8/43.9/71/75.4/59.459.4/51.7/51.7/51.7
Lightning Buckler +1075/0/0/92/00/0D/-/-/-/B/-79.5/45.7/72/76.2/60.760.7/53.2/53.2/53.2

Dark


Requires Darknight Stone and 2,000 souls

NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Dark Buckler +037/0/0/0/460/0D/-/-/-/-/C72.7/27.7/62.7/47.7/68.347.7/37.7/37.7/37.7
Dark Buckler +141/0/0/0/500/0D/-/-/-/-/C73.3/29.5/63.6/49/69.149/39.2/39.2/39.2
Dark Buckler +245/0/0/0/550/0D/-/-/-/-/C74/31.3/64.5/50.3/69.950.3/40.8/40.8/40.8
Dark Buckler +349/0/0/0/600/0D/-/-/-/-/B74.7/33.1/65.5/51.6/70.751.6/42.3/42.3/42.3
Dark Buckler +452/0/0/0/640/0D/-/-/-/-/B75.4/34.9/66.4/52.9/71.552.9/43.9/43.9/43.9
Dark Buckler +556/0/0/0/690/0D/-/-/-/-/B76.1/36.7/67.3/54.2/72.254.2/45.4/45.4/45.4
Dark Buckler +660/0/0/0/730/0D/-/-/-/-/B76.8/38.5/68.3/55.5/7355.5/47/47/47
Dark Buckler +764/0/0/0/780/0D/-/-/-/-/B77.4/40.3/69.2/56.8/73.856.8/48.6/48.6/48.6
Dark Buckler +868/0/0/0/830/0D/-/-/-/-/B78.1/42.1/70.1/58.1/74.658.1/50.1/50.1/50.1
Dark Buckler +971/0/0/0/870/0D/-/-/-/-/B78.8/43.9/71/59.4/75.459.4/51.7/51.7/51.7
Dark Buckler +1075/0/0/0/920/0D/-/-/-/-/B79.5/45.7/72/60.7/76.260.7/53.2/53.2/53.2

Poison


Requires Poison Stone and 2,000 souls

NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Poison Buckler +037/0/0/0/09/0D/-/-/-/-/-72.7/27.7/62.7/47.7/47.768.3/37.7/37.7/37.7
Poison Buckler +141/0/0/0/010/0D/-/-/-/-/-73.3/29.5/63.6/49/4969.1/39.2/39.2/39.2
Poison Buckler +245/0/0/0/011/0D/-/-/-/-/-74/31.3/64.5/50.3/50.369.9/40.8/40.8/40.8
Poison Buckler +349/0/0/0/012/0D/-/-/-/-/-74.7/33.1/65.5/51.6/51.670.7/42.3/42.3/42.3
Poison Buckler +452/0/0/0/012/0D/-/-/-/-/-75.4/34.9/66.4/52.9/52.971.5/43.9/43.9/43.9
Poison Buckler +556/0/0/0/013/0D/-/-/-/-/-76.1/36.7/67.3/54.2/54.272.2/45.4/45.4/45.4
Poison Buckler +660/0/0/0/014/0D/-/-/-/-/-76.8/38.5/68.3/55.5/55.573/47/47/47
Poison Buckler +764/0/0/0/015/0D/-/-/-/-/-77.4/40.3/69.2/56.8/56.873.8/48.6/48.6/48.6
Poison Buckler +868/0/0/0/016/0D/-/-/-/-/-78.1/42.1/70.1/58.1/58.174.6/50.1/50.1/50.1
Poison Buckler +971/0/0/0/017/0D/-/-/-/-/-78.8/43.9/71/59.4/59.475.4/51.7/51.7/51.7
Poison Buckler +1075/0/0/0/018/0D/-/-/-/-/-79.5/45.7/72/60.7/60.776.2/53.2/53.2/53.2

Bleed


Requires Bleed Stoneand 2,000 souls

NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Bleed Buckler +037/0/0/0/00/ 9D/-/-/-/-/-72.7/27.7/62.7/47.7/47.747.7/58.3/37.7/37.7
Bleed Buckler +141/0/0/0/00/10D/-/-/-/-/-73.3/29.5/63.6/49/4969.1/49/39.2/39.2
Bleed Buckler +245/0/0/0/00/11D/-/-/-/-/-74/31.3/64.5/50.3/50.350.3/60.4/40.8/40.8
Bleed Buckler +349/0/0/0/00/12D/-/-/-/-/-74.7/33.1/65.5/51.6/51.651.6/61.4/42.3/42.3
Bleed Buckler +452/0/0/0/00/12D/-/-/-/-/-75.4/34.9/66.4/52.9/52.952.9/62.5/43.9/43.9
Bleed Buckler +556/0/0/0/00/13D/-/-/-/-/-76.1/36.7/67.3/54.2/54.254.2/63.5/45.4/45.4
Bleed Buckler +660/0/0/0/00/14D/-/-/-/-/-76.8/38.5/68.3/55.5/55.555.5/64.5/47/47
Bleed Buckler +764/0/0/0/00/15D/-/-/-/-/-77.4/40.3/69.2/56.8/56.856.8/65.6/48.6/48.6
Bleed Buckler +868/0/0/0/00/16D/-/-/-/-/-78.1/42.1/70.1/58.1/58.158.1/66.6/50.1/50.1
Bleed Buckler +971/0/0/0/00/17D/-/-/-/-/-78.8/43.9/71/59.4/59.459.4/67.7/51.7/51.7
Bleed Buckler +1075/0/0/0/00/18D/-/-/-/-/-79.5/45.7/72/60.7/60.760.7/68.7/53.2/53.2

Key


Damage:

The Damage stat dictates how much damage the shield does when used for bashing. The Damage stats for a shield are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Most shields deal Strike damage, with a few exceptions.
Certain enemies are weak or strong against different damage types.

Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the shield to break the poise of an enemy.
Durability:The durability of the shield. The shield will break when durability reaches 0.
Weight:The weight of the shield. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Stats Needed:

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

While it is possible to use a shield with lower-than-required Strength, your character will suffer a severe penalty to damage reduction.

Aux Effect:

The Aux Effect stat dictates how effective the shield will be at causing the effect. The Aux Effect stats for a shield are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Aux Effect Reduction:

The Aux Effect Reduction % of the shield. It dictates how much effect the shield mitigates while blocking.
The Aux Effect Reduction % stats for a shield are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrify Effect
  • D is Curse Effect
Damage Reduction:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for a shield are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.