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Hand Axe

In-Game Description


A crude hand axe.

More of a tool than a weapon.
Its short range necessitates close-range,
and therefore perilous, combat.
Does a respectable amount of damage, however,
considering its relatively light weight.

Availability


Dark Souls 2 & Scholar of the First Sin:

  • Starting weapon of the Bandit.
  • Unlimited sold by Merchant Hag Melentia for 700 souls.
  • Forest of Fallen Giants treasure. Starting from the Cardinal Tower bonfire, head up the stairs to a locked door.
    Use the Soldier Key to open the door (or just attack and break it) and inside you'll find the weapon on a nearby corpse.

General Information


ImageDamageAux EffectsCounter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
StabilityDurabilityWeightEnchantable?
Items/Spells
135/0/0/0/0

(Slash)
0/0110259/3/0/0

C/-/-/-/-/-
55/10/30/30/3015/15/15/1520502.0Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — LightDiagonal slash into vertical slash
Heavy — HeavyOverhead vertical chop
Roll — LightOverhead vertical chop
Backstep or Run — LightOverhead diagonal chop
Forward + LightGuard break
Forward + HeavyJumping overhead chop

2 Handed
LightAlternating vertical slashes
Heavy — HeavyDiagonal chop into diagonal chop
Roll — LightOverhead vertical chop
Backstep or Run — LightFast vertical wide slash
Forward + LightGuard break
Forward + HeavyJumping overhead chop
Light (left hand)Guard
Heavy (left hand)Parry

Power Stance
Light (left hand)Dual diagonal slash
Heavy (left hand)Dual diagonal slash followed by right handed overhead chop

Notes


  • Needs 13 Str and 5 Dex to Power Stance.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

  • Titanite
NameDamageAux EffectsStat BonusesMaterial CostSouls
Hand Axe +0135/0/0/0/00/0C/-/-/-/-/---
Hand Axe +1148/0/0/0/00/0C/-/-/-/-/-1x Titanite Shard310
Hand Axe +2162/0/0/0/00/0C/-/-/-/-/-2x Titanite Shard390
Hand Axe +3175/0/0/0/00/0C/-/-/-/-/-3x Titanite Shard470
Hand Axe +4189/0/0/0/00/0C/-/-/-/-/-1x Large Titanite Shard620
Hand Axe +5202/0/0/0/00/0C/-/-/-/-/-2x Large Titanite Shard700
Hand Axe +6216/0/0/0/00/0C/-/-/-/-/-3x Large Titanite Shard780
Hand Axe +7229/0/0/0/00/0C/-/-/-/-/-1x Titanite Chunk930
Hand Axe +8243/0/0/0/00/0C/-/-/-/-/-2x Titanite Chunk1,010
Hand Axe +9256/0/0/0/00/0C/-/-/-/-/-3x Titanite Chunk1,090
Hand Axe +10270/0/0/0/00/0B/-/-/-/-/-1x Titanite Slab1,240

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

  • Faintstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Magic Hand Axe +094/94/0/0/00/0C/-/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +1?/?/0/0/00/0C/-/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +2?/?/0/0/00/0C/-/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +3?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +4?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +5?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +6?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +7?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +8?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +9?/?/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Hand Axe +10189/189/0/0/00/0C/-/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

  • Firedrake Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Fire Hand Axe +094/0/94/0/00/0C/-/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +1?/0/?/0/00/0C/-/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +2?/0/?/0/00/0C/-/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +3?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +4?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +5?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +6?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +7?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +8?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +9?/0/?/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Hand Axe +10189/0/189/0/00/0C/-/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

  • Boltstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Lightning Hand Axe +094/0/0/94/00/0C/-/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +1?/0/0/?/00/0C/-/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +2?/0/0/?/00/0C/-/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +3?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +4?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +5?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +6?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +7?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +8?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +9?/0/0/?/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Hand Axe +10189/0/0/189/00/0C/-/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

  • Darknight Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Dark Hand Axe +094/0/0/0/940/0C/-/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +1?/0/0/0/?0/0C/-/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +2?/0/0/0/?0/0C/-/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +3?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +4?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +5?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +6?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +7?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +8?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +9?/0/0/0/?0/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Hand Axe +10189/0/0/0/1890/0C/-/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

  • Poison Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Poison Hand Axe +094/0/0/0/0112/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +1?/0/0/0/0114/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +2?/0/0/0/0117/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +3?/0/0/0/0120/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +4?/0/0/0/0123/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +5?/0/0/0/0126/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +6?/0/0/0/0128/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +7?/0/0/0/0131/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +8?/0/0/0/0134/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +9?/0/0/0/0137/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Hand Axe +10189/0/0/0/0140/0C/-/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

  • Bleed Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Bleed Hand Axe +094/0/0/0/00/112C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +1?/0/0/0/00/114C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +2?/0/0/0/00/117C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +3?/0/0/0/00/120C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +4?/0/0/0/00/123C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +5?/0/0/0/00/126C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +6?/0/0/0/00/128C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +7?/0/0/0/00/131C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +8?/0/0/0/00/134C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +9?/0/0/0/00/137C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Hand Axe +10189/0/0/0/00/140C/-/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

  • Raw Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Raw Hand Axe +0155/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +1?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +2?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +3?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +4?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +5?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +6?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +7?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +8?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +9?/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Hand Axe +10310/0/0/0/00/0E/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

  • Magic Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Enchanted Hand Axe +0135/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +1?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +2?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +3?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +4?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +5?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +6?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +7?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +8?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +9?/0/0/0/00/0E/-/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Hand Axe +10270/0/0/0/00/0E/-/C/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

  • Old Mundane Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Mundane Hand Axe +067/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +1?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +2?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +3?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +4?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +5?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +6?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +7?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +8?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +9?/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Hand Axe +10135/0/0/0/00/0D/-/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability:The durability of the weapon.
Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.