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Infantry Axe

In-Game Description


An axe wielded by Drangleic infantry.

A makeshift, crude weapon that deals an
underwhelming amount of damage.

Availability


Hollow Infantry (Axe) drop - very rare.

General Information


ImageDamageAux EffectsCounter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
StabilityDurabilityWeightEnchantable?
Items/Spells
100/0/0/0/0

(Slash)
0/0110309/1/0/0

C/D/-/-/-/-
55/10/30/30/3015/15/15/1520303.5Yes/Yes

Move Set


+ show Move Set - hide Move Set
1 Handed
Light — LightDiagonal slash into vertical slash
Heavy — HeavyOverhead vertical chop
Roll — LightOverhead vertical chop
Backstep or Run — LightOverhead diagonal chop
Forward + LightGuard break
Forward + HeavyJumping overhead chop

2 Handed
LightAlternating vertical slashes
Heavy — HeavyDiagonal chop into diagonal chop
Roll — LightOverhead vertical chop
Backstep or Run — LightFast vertical wide slash
Forward + LightGuard break
Forward + HeavyJumping overhead chop
Light (left hand)Guard
Heavy (left hand)Parry

Power Stance
Light (left hand)Dual diagonal slash
Heavy (left hand)Dual diagonal slash followed by right handed overhead chop

Notes


  • Needs 14 Str and 2 Dex to Power Stance.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

  • Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Infantry Axe +0100/0/0/0/00/0C/D/-/-/---
Infantry Axe +1110/0/0/0/00/0C/D/-/-/-1x Titanite Shard310
Infantry Axe +2120/0/0/0/00/0C/D/-/-/-2x Titanite Shard390
Infantry Axe +3130/0/0/0/00/0C/D/-/-/-3x Titanite Shard470
Infantry Axe +4140/0/0/0/00/0C/D/-/-/-1x Large Titanite Shard620
Infantry Axe +5150/0/0/0/00/0C/D/-/-/-2x Large Titanite Shard700
Infantry Axe +6160/0/0/0/00/0C/D/-/-/-3x Large Titanite Shard780
Infantry Axe +7170/0/0/0/00/0C/D/-/-/-1x Titanite Chunk930
Infantry Axe +8180/0/0/0/00/0C/D/-/-/-2x Titanite Chunk1,010
Infantry Axe +9190/0/0/0/00/0C/D/-/-/-3x Titanite Chunk1,090
Infantry Axe +10200/0/0/0/00/0B/D/-/-/-1x Titanite Slab1,240

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

  • Faintstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Magic Infantry Axe +070/70/0/0/00/0C/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +177/77/0/0/00/0C/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +284/84/0/0/00/0C/E/C/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +391/91/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +498/98/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +5105/105/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +6112/112/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +7119/119/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +8126/126/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +9133/133/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9
Magic Infantry Axe +10140/140/0/0/00/0C/E/B/-/-/-52.9/26.6/27.9/27.9/27.912.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

  • Firedrake Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Fire Infantry Axe +070/0/70/0/00/0C/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +177/0/77/0/00/0C/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +284/0/84/0/00/0C/E/-/C/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +391/0/91/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +498/0/98/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +5105/0/105/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +6112/0/112/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +7119/0/119/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +8126/0/126/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +9133/0/133/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9
Fire Infantry Axe +10140/0/140/0/00/0C/E/-/B/-/-52.9/7.9/46.6/27.9/27.912.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

  • Boltstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Lightning Infantry Axe +070/0/0/70/00/0C/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +177/0/0/77/00/0C/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +284/0/0/84/00/0C/E/-/-/C/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +391/0/0/91/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +498/0/0/98/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +5105/0/0/105/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +6112/0/0/112/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +7119/0/0/119/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +8126/0/0/126/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +9133/0/0/133/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9
Lightning Infantry Axe +10140/0/0/140/00/0C/E/-/-/B/-52.9/7.9/27.9/46.6/27.912.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

  • Darknight Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Dark Infantry Axe +070/0/0/0/700/0C/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +177/0/0/0/770/0C/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +284/0/0/0/840/0C/E/-/-/-/C52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +391/0/0/0/910/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +498/0/0/0/980/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +5105/0/0/0/1050/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +6112/0/0/0/1120/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +7119/0/0/0/1190/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +8126/0/0/0/1260/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +9133/0/0/0/1330/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9
Dark Infantry Axe +10140/0/0/0/1400/0C/E/-/-/-/B52.9/7.9/27.9/27.9/46.612.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

  • Poison Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Poison Infantry Axe +070/0/0/0/0112/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +177/0/0/0/0114/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +284/0/0/0/0117/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +391/0/0/0/0120/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +498/0/0/0/0123/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +5105/0/0/0/0126/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +6112/0/0/0/0128/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +7119/0/0/0/0131/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +8126/0/0/0/0134/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +9133/0/0/0/0137/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9
Poison Infantry Axe +10140/0/0/0/0140/0C/E/-/-/-/-52.9/7.9/27.9/27.9/27.931.6/12.9/12.9/12.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

  • Bleed Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Bleed Infantry Axe +070/0/0/0/00/112C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +177/0/0/0/00/114C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +284/0/0/0/00/117C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +391/0/0/0/00/120C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +498/0/0/0/00/123C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +5105/0/0/0/00/126C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +6112/0/0/0/00/128C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +7119/0/0/0/00/131C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +8126/0/0/0/00/134C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +9133/0/0/0/00/137C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9
Bleed Infantry Axe +10140/0/0/0/00/140C/E/-/-/-/-52.9/7.9/27.9/27.9/27.912.9/31.6/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

  • Raw Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Raw Infantry Axe +0115/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +1126/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +2138/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +3149/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +4161/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +5172/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +6184/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +7195/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +8207/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +9218/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Raw Infantry Axe +10230/0/0/0/00/0E/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

  • Magic Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Enchanted Infantry Axe +0100/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +1110/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +2120/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +3130/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +4140/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +5150/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +6160/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +7170/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +8180/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +9190/0/0/0/00/0E/E/D/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Enchanted Infantry Axe +10200/0/0/0/00/0E/E/C/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

  • Old Mundane Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Mundane Infantry Axe +050/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +155/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +260/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +365/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +470/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +575/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +680/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +785/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +890/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +995/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0
Mundane Infantry Axe +10100/0/0/0/00/0D/E/-/-/-/-55.0/10.0/30.0/30.0/30.015.0/15.0/15.0/15.0

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability:The durability of the weapon.
Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.