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Murakumo

In-Game Description


A curved greatsword said to have been
brought to this land by a foreign warrior.
Hold with both hands to make parrying possible.

The exquisitely crafted wide blade makes
deadly use of both its weight and smooth
slicing action. A tough training regimen is
required to master this sword.

Availability


Dark Souls 2:

  • A reskinned version with a dark-blue tint was temporarily found in the Majula Mansion basement chest during the
    Crown of the Sunken King DLC launch event lasting from July 22 - July 31 2014.

Dark Souls 2 & Scholar of the First Sin:

  • Sold by Weaponsmith Ornifex for 5,800 souls.

General Information


ImageDamageAux EffectsCounter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
StabilityDurabilityWeightEnchantable?
Items/Spells
190/0/0/0/0

(Slash)
0/01104520/20/0/0

E/B/-/-/-/-
60/10/40/40/3020/20/20/20407012.0Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-handedTwo-handed
Light Attackslash to the left then rightslash at a steep diagonal downward and to the left then right
Rolling Attackquick downward smashdelayed circular slash
Running Attackdelayed circular slashheavy circular slash
Heavy Attackdownward smashesdownward smash followed by circular slash

Notes


  • The two-handed heavy attacks cause knockdown or huge stamina consumption if blocked.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

  • Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Murakumo +0190/0/0/0/00/0E/B/-/-/---
Murakumo +1209/0/0/0/00/0E/B/-/-/-1x Titanite Shard570
Murakumo +2228/0/0/0/00/0E/A/-/-/-2x Titanite Shard710
Murakumo +3247/0/0/0/00/0E/A/-/-/-3x Titanite Shard850
Murakumo +4266/0/0/0/00/0E/A/-/-/-1x Large Titanite Shard1,130
Murakumo +5285/0/0/0/00/0E/A/-/-/-2x Large Titanite Shard1,270
Murakumo +6304/0/0/0/00/0E/A/-/-/-3x Large Titanite Shard1,410
Murakumo +7323/0/0/0/00/0E/A/-/-/-1x Titanite Chunk1,690
Murakumo +8342/0/0/0/00/0E/A/-/-/-2x Titanite Chunk1,830
Murakumo +9361/0/0/0/00/0E/A/-/-/-3x Titanite Chunk1,970
Murakumo +10380/0/0/0/00/0E/A/-/-/-1x Titanite Slab2,250

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

  • Faintstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Magic Murakumo +0133/133/0/0/00/0E/C/C/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +1146/146/0/0/00/0E/C/C/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +2159/159/0/0/00/0E/C/C/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +3172/172/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +4186/186/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +5199/199/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +6212/212/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +7226/226/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +8239/239/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +9252/252/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9
Magic Murakumo +10266/266/0/0/00/0E/B/B/-/-/-57.9/26.6/37.9/37.9/27.917.9/17.9/17.9/17.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

  • Firedrake Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Fire Murakumo +0133/0/133/0/00/0E/C/-/C/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +1146/0/146/0/00/0E/C/-/C/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +2159/0/159/0/00/0E/C/-/C/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +3172/0/172/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +4186/0/186/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +5199/0/199/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +6212/0/212/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +7226/0/226/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +8239/0/239/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +9252/0/252/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9
Fire Murakumo +10266/0/266/0/00/0E/B/-/B/-/-57.9/7.9/56.6/37.9/27.917.9/17.9/17.9/17.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

  • Boltstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Lightning Murakumo +0133/0/0/133/00/0E/C/-/-/C/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +1146/0/0/146/00/0E/C/-/-/C/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +2159/0/0/159/00/0E/C/-/-/C/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +3172/0/0/172/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +4186/0/0/186/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +5199/0/0/199/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +6212/0/0/212/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +7226/0/0/226/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +8239/0/0/239/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +9252/0/0/252/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9
Lightning Murakumo +10266/0/0/266/00/0E/B/-/-/B/-57.9/7.9/37.9/56.6/27.917.9/17.9/17.9/17.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

  • Darknight Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Dark Murakumo +0133/0/0/0/1330/0E/C/-/-/-/C57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +1146/0/0/0/1460/0E/C/-/-/-/C57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +2159/0/0/0/1590/0E/C/-/-/-/C57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +3172/0/0/0/1720/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +4186/0/0/0/1860/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +5199/0/0/0/1990/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +6212/0/0/0/2120/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +7226/0/0/0/2260/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +8239/0/0/0/2390/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +9252/0/0/0/2520/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9
Dark Murakumo +10266/0/0/0/2660/0E/B/-/-/-/B57.9/7.9/37.9/37.9/46.617.9/17.9/17.9/17.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

  • Poison Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Poison Murakumo +0133/0/0/0/0112/0E/C/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +1146/0/0/0/0114/0E/C/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +2159/0/0/0/0117/0E/C/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +3172/0/0/0/0120/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +4186/0/0/0/0123/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +5199/0/0/0/0126/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +6212/0/0/0/0128/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +7226/0/0/0/0131/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +8239/0/0/0/0134/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +9252/0/0/0/0137/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9
Poison Murakumo +10266/0/0/0/0140/0E/B/-/-/-/-57.9/7.9/37.9/37.9/27.936.6/17.9/17.9/17.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

  • Bleed Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Bleed Murakumo +0133/0/0/0/00/112E/C/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +1146/0/0/0/00/114E/C/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +2159/0/0/0/00/117E/C/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +3172/0/0/0/00/120E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +4186/0/0/0/00/123E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +5199/0/0/0/00/126E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +6212/0/0/0/00/128E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +7226/0/0/0/00/131E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +8239/0/0/0/00/134E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +9252/0/0/0/00/137E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9
Bleed Murakumo +10266/0/0/0/00/140E/B/-/-/-/-57.9/7.9/37.9/37.9/27.917.9/36.6/17.9/17.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

  • Raw Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Raw Murakumo +0218/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +1240/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +2262/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +3284/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +4305/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +5327/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +6349/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +7371/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +8393/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +9415/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20
Raw Murakumo +10437/0/0/0/00/0E/E/-/-/-/-60/10/40/40/3020/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

  • Magic Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Enchanted Murakumo +0190/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +1209/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +2228/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +3247/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +4266/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +5285/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +6304/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +7323/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +8342/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +9361/0/0/0/00/0E/D/D/-/-/-60/10/40/40/3020/20/20/20
Enchanted Murakumo +10380/0/0/0/00/0E/D/C/-/-/-60/10/40/40/3020/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

  • Old Mundane Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Mundane Murakumo +095/0/0/0/00/0E/D/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +1104/0/0/0/00/0E/D/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +2114/0/0/0/00/0E/D/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +3123/0/0/0/00/0E/D/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +4133/0/0/0/00/0E/D/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +5142/0/0/0/00/0E/C/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +6152/0/0/0/00/0E/C/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +7161/0/0/0/00/0E/C/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +8171/0/0/0/00/0E/C/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +9180/0/0/0/00/0E/C/-/-/-/-60/10/40/40/3020/20/20/20
Mundane Murakumo +10190/0/0/0/00/0E/C/-/-/-/-60/10/40/40/3020/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability:The durability of the weapon.
Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.