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1787 total results found

Exiled Brave

Enemies

General Unfortunate undead whom have become lost in the blizzard in the Frigid Outskirts. Bonfire Intensity HP Souls 1 2,550 2,300 2 3,050 4,600 8 5,800 9,200 Location Frigid Outskirts Found near the ruins on the way to Lud, the King...

Facsimile Giant

Enemies

General Inanimate, until they seek out the souls of the undead. They will become animate once they absorb the souls of a dying enemy. Bonfire Intensity HP Souls 1 1,910 3,200 2 2,300 6,400 8 4,400 12,800 If they connect with their gra...

Falconer

Enemies

General Domestic Volgen soldiers are infamously timid, so it is no wonder that this fierce band of mercenary falconers was hired to compensate. In practice they serve as bodyguards for the affluent elite, and they serve well, such that nobody dar...

Faraam Knight Phantom

Enemies

FoldUnfold Table of Contents Description Location Equipment Drops Notes Description Forossa Lion Knight. The mighty Lion Knights, worshippers of the war god Faraam, wore heavy armor and were feared for their nimble two-handed swordplay....

Fencer Sharron

Enemies

Description A female Red Phantom found next to the entrance to the Iron Keep. Equipment Puzzling Stone Sword Spider Fang Fume Sorcerer Gloves Fume Sorcerer Robes Sanctum Priestess Tiara Desert Sorceress Skirt Location Iron Keep She invades to the ...

Flame Salamander

Enemies

aka Fload General These mysterious creatures serve an unknown purpose, but they are locked within the soldiers' fort behind a door . Their fiery presence seems to alter the environment itself.1 Forest of Fallen Giants Bonfire Intensity HP S...

Flexile Sentry (Ivory King DLC)

Enemies

General A purple Flexile Sentry, guarding the treasures of the ice cave. Bonfire Intensity HP Souls 1 3,400 3,500 2 4,520 7,000 8 8,400 14,000 Spawns once per playthrough Location Frozen Eleum Loyce Found in the cave just before the ...

Foreign Wanderer Phantom

Enemies

FoldUnfold Table of Contents Description Location Equipment Drops Note Description Location Things Betwixt With Bonfire Intensity 2 or higher. Dark Souls II: Inside the tree closest to the entrance to Majula, bottom of the hole near ladde...

Forest Guardian

Enemies

aka Roaming Soul General Guardian spirits lurking in the thick fog of the central Shaded Woods. Their identities are completely unknown as they barely maintain corporeal forms and are almost invisible against the mist. Are they fallen soldiers of...

Forest Spirit Chime

Enemies

Description A ghostly entity that drifts through the Dark Chasm. Although its true nature and origins are entirely obscure, its twisted root- like appearance is somehow familiar… Stats Bonfire Intensity HP Souls 1 (NG) 560 600 2 (NG+) - - 8 (NG+7) - ...

Forest Spirit Staff

Enemies

Description A ghostly entity that drifts through the Dark Chasm. Although its true nature and origins are entirely obscure, its twisted root- like appearance is somehow familiar… Stats Bonfire Intensity HP Souls 1 (NG) 560 600 2 (NG+) - - 8 (NG+7) - ...

Forest Spirit

Enemies

aka Witchtree General A ghostly entity that drifts through the Dark Chasm. Although its true nature and origins are entirely obscure, its twisted root-like appearance is somehow familiar…1 Dark Chasm of Old Bonfire Intensity HP Souls 1 56...

Forlorn

Enemies

Description Born of Aldia's Obsession with the First Sin, the Forlorn lost both their corporeal form and a world to call their own. Now they drift into other worlds, ever in search of a home. But without self, one has neither beginning nor end, and so ...

Frozen Reindeer

Enemies

General A Frozen Reindeer. They live in the Frigid Outskirts, and tend to surprise adventurers by seemingly appearing out of nowhere whilst the blizzards are raging. Bonfire Intensity HP Souls 1 2,100 2,600 2 2,400 5,200 8 4,400 10,400 ...

Fume Sorcerer

Enemies

General After the Old Iron King sunk into the lava, scores of men were dispatched to this land to tap the replete stores of iron. But they soon lost their nerve when faced with the child of Dark, and all but the most steadfast of them became ser...

Giant Acid Horn Beetle

Enemies

aka Great Poison Brumer General A vastly overgrown Acid Horn Beetle. Whether these impressive specimens are the result of some misguided Aldian experiment or an unusually long life is unknown; they are extremely rare and only a few exist in Drang...

Giant Basilisk

Enemies

aka Great Basilisk General A giant version of the Basilisk. Shaded Woods / Huntsman's Copse Bonfire Intensity HP Souls 1 3,200 3,000 2 5,750 6,000 8 ? 12,000 Aldia's Keep Bonfire Intensity HP Souls 1 4,600 3,000 2 6,340 6,...

Giant Undead Boar

Enemies

aka Grand Tusk General Giant undead boars with large tusks and a razorback tuft of hair. Majula - Dark Souls II: Scholar of the First Sin only Bonfire Intensity HP Souls 1 950 800 2 ? ? 8 ? ? Majula Bonfire Intensity HP Souls ...

Giant

Enemies

aka Giant Warrior General A member of the race of Giants first conquered by King Vendrick and later responsible for a vengeful counter-invasion of Drangleic. Giant soldiers specialize in several different types of combat and can be differentiated...

Goblin

Enemies

aka Forrest Grotesque Description Goblins are humanoid creatures that lurk in the Shaded Woods. These deformed monstrosities give a grotesque impression and do not appear to be products of a natural evolution; rather they seem to have once been...