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Goblin

aka Forrest Grotesque

Description


Goblins are humanoid creatures that lurk in the Shaded Woods. These deformed monstrosities give a grotesque impression and do not appear to be products of a natural evolution; rather they seem to have once been human. What twisted force could have rent their humanity and left them in this sad state…?1

Location


Shaded Woods

Goblin (Bare Fists)
Bonfire Intensity HP Souls
1 (NG) ~380 90
2 (NG+) 712 180
8 (NG+7) ? 360
Goblin (Cudgel)
Bonfire Intensity HP Souls
1 (NG) ~440 90
2 (NG+) 792 180
8 (NG+7) ? 360
Goblin (Sling)
Bonfire Intensity HP Souls
1 (NG) ~340 90
2 (NG+) 612 180
8 (NG+7) ? 360

Bonfire Intensity 2 and above only.

Black Phantom (Bare Fists)
Bonfire Intensity HP Souls
1 (NG) N/A N/A
2 (NG+) ~1,155 270
8 (NG+7) ? ?

Things Betwixt

Bonfire Intensity 2 and above only.

Black Phantom (Bare Fists)
Bonfire Intensity HP Souls
1 (NG) N/A N/A
2 (NG+) ~1,155 270
8 (NG+7) 2,200 540

Resistance


  • Medium Magic, Lightning and Dark Resistance
  • Low Fire Resistance

Attacks


  • Punches - Inflicts poison. - Bare Fists.
  • Downward Slam - Slams his club downwards across the body. Inflicts poison. - Cudgel.
  • Flurry - Swings his club horizontally multiple times. Staggers the hollow afterwards. Inflicts poison. - Cudgel.
  • Rock Throw - Throws a rock at the player. - Sling.
  • Jumping Grapple - pushes the character to the ground and does moderate damage.

Drops


  • Caestus
  • Rapier
  • Estoc
  • Spear
  • Battle Axe
  • Longsword
  • Broadsword
  • Falchion
  • Mace
  • Wood Arrow x3
  • Lifegem
  • Club

Notes


  • All but the sling variety can be parried and riposted.
Footnotes 1. Dark Souls II Collector's Edition Guide description