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Undead Purgatory

Locations

Quick Reference Boss NPCs Notable Loot Enemies Executioner's Chariot Titchy Gren Sublime Bone Dust Fire Seed 2x Cracked Red Eye Orb Skeleton Armored Skeleton Necromancer Roaming Soul Greatsword Phantom Description A prison and a torture chamber plagued w...

Majula Mansion

Locations Majula

Quick Reference Boss NPCs Loot Enemies None Cale the Cartographer Estus Flask Shard Human Effigy (drop) Pharros Lockstone Soul Vessel Titanite Shard (x3) Torch (x3) Special Event Items Skeleton(s) Description The Majula Mansion is a large, mysterious hou...

Blood Stains

Mechanics

There are two types of Blood Stains within the game. Dark Blood Stains Like Demon's Souls and Dark Souls, these dark Blood Stains show the last few moments of a player who perished at that spot. You can examine the stain in order to observe a phantom of that...

Bonfires

Mechanics

FoldUnfold Table of Contents General Information Fast Travel Locations Burnable Items General Information Bonfires act as checkpoints in the world of Drangleic. While resting at a bonfire you may fast-travel to any previously lit bonfire, burn certain it...

Counter Attack

Mechanics

To perform a Counter Attack, attack an enemy while the enemy is performing, or recovering from an attack. Counter attacks deal extra damage. It doesn't matter if your attack interrupts the enemy's attack or not, you will still deal the counter damage. Certai...

Critical Damage

Mechanics

FoldUnfold Table of Contents Description Damage Tips General Backstab Riposte Guard Break Description Critical damage is, like its name suggests, a damage much stronger than normal attack damage, often outright killing the target. There are several ways ...

Dual Wielding

Mechanics

Function Dark Souls 2 expands the player's offensive ability in combat when using two weapons at the same time. When you equip compatible weapons in each hand, you can enter a power stance, which allows new attack animations and the opportunity to inflict gr...

Durability

Mechanics

Description At zero, items break and become ineffective. Durability is restored by resting at a bonfire, but a broken item must be repaired first.1 During combat, the durability of equipped weapons and armor degrades. Weapons degrade when you hit something, ...

Equipment Load

Mechanics

In-Game Description Maximum weight that can be equipped. Movement slows as your equipment load approaches maximum. Influence of Attributes on Equipment Load Attribute 4-29 30-49 50-69 70-98 99 Vitality +1.5 +1 +0.5 +0.5 per 2 points +0.5 Maximum Equip...

Falling Damage

Mechanics

Description Falling a non-negligible distance will cause players and monsters to take damage based on how fast they were traveling. Damage taken from falling is a set amount of damage, not a percent of max HP. Certain equipment can reduce the amount of damag...

Gestures

Mechanics

Used to communicate with other players. The gesture menu is accessed with the Select / Back button. Motion sensing is enabled for the Playstation 3's SIXAXIS controller. In theory, when the player presses and holds the X button down the game will recognize t...

Gravestones

Mechanics

aka NPC Tombstones FoldUnfold Table of Contents General Information Losing Special Services Maintaining Special Services NPC Revival Info Notes General Information Many important characters in Dark Souls 2 can be killed, accidentally or on purpose. Most ...

Headshot

Mechanics

Description If a player is shot in the head by an enemy projectile (i.e. with a bow/crossbow), the player's poise will be broken and the player will be temporarily stunned. This also applies to many humanoid enemies with little or no protection on their head...

Humanity

Mechanics

Bearer of the curse, seek misery, Till this frail hope shatters. Lest this land swallow you whole. As it has so many others. The curse is a part of life itself. Description Your character in Dark Souls II is a cursed undead. Each playthrough starts with your...

Illusory Wall

Mechanics

General Information An Illusory Wall is a type of fake wall that will disappear upon interacting with it (Interaction button is X on PS3, A on 360, and Enter key on PC). Certain Illusory Walls only appear after activating them with a Pharros' Lockstone. Some...

New Game Plus

Mechanics

FoldUnfold Table of Contents General information Changes in NG+ Bonfire Intensity and Scaling General information New Game Plus in Dark Souls II offers new content that cannot be experienced in New Game, unlike Demon's Souls and Dark Souls. After defeati...

Online Matchmaking

Mechanics

FoldUnfold Table of Contents Online Play Soul Memory Ranges Tier List Multiplayer Item Ranges Other Notes Covenants Other Online Features Online Play Issues (ports) PS3 Xbox Live: Dark Souls II Server Ports: Online Play The summoning/invasion mechanics h...

Parry

Mechanics

FoldUnfold Table of Contents General Information Parriable Attacks Physical Quirks Spells List of Parryable Spells Parryable Enemies Projectiles Parry-Capable Weapons Exact Frames Shields One-handed Weapons Two-handed Weapons Quirks Other Uses General In...

Phantoms

Mechanics

FoldUnfold Table of Contents General Information List of Phantoms White Phantom Shade Gold Phantom Gray Phantom Red Phantom Blue Phantom Dragon Spirit Abyss Spirit NPC Phantoms Summons Invaders General Information When connected to other players online f...

Poise

Mechanics

FoldUnfold Table of Contents In-Game Description Poise Basics Withstanding Attacks Poise Depletion and Regeneration Hyper Poise Increasing Poise Poise Breakpoints List By Breakpoints 10 Poise Damage Weapons 15 Poise Damage Weapons 20 Poise Damage Weapons 2...