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Gravestones

aka NPC Tombstones

FoldUnfold Table of Contents General Information Losing Special Services Maintaining Special Services NPC Revival Info Notes

General Information


Many important characters in Dark Souls 2 can be killed, accidentally or on purpose. Most of them can be revived, albeit temporarily, by interacting with their gravestones. Reviving costs souls. Their revival will only last until you load another area.

The amount of time it takes for a Gravestone to appear depends on the NPC. It can range from a couple of hours to several hours.

Losing Special Services


The purpose of the gravestones is so you can interact with NPCs after they've died. Sometimes this allows you to continue using their services uninhibited, asides from the revival cost, but this isn't always the case. In most situations where an NPC is killed before they've arrived at their final location, their gravestone will only spawn where they were killed. It will not move or have available services/ items updated. Here are a few specific examples (but not the only cases):

  • If Melentia is killed in the Forest of Fallen Giants, her gravestone will remain there and she will not offer the unlimited supply of Lifegems that become available in Majula.
  • If Ornifex is killed in the Shaded Woods, her gravestone will remain there and she will not offer her weaponsmithing services that become available in Brightstone Cove Tseldora.

One important exception to this is the Emerald Herald. Regardless of where she is killed, her grave will appear in Majula and she will retain her normal interaction options.

Additionally, the following functions/ services are lost for all NPCs that apply:

  • NPCs that are normally summon-able for co-op will not be available for co-op after they're killed, and their questline will be "frozen" where it was.
  • Most NPCs that give rewards based on how many souls you've spent with them will not gift these items at their gravestone. This includes NPCs that do otherwise update their inventories with other goods based on the player's game progress.

Maintaining Special Services


In most cases where an NPC is at their final destination, their inventories will continue to update properly. A couple examples include:

  • If in Majula, Melentia's gravestone will have its inventory updated to include slain NPCs' gear, more Brightbugs, etc.
  • If in Majula, Chloanne will continue to update her inventory based on your game progress as well.

Check the notes in the table below for more specifics or anomalies.

NPC Revival Info


Character Cost Initial Wait Notes
Merchants -
Blacksmith Lenigrast 2,000 3 Hours Offers full services, even if his house is unlocked after killing him.
Carhillion of the Fold 3,500 2.5 Hours
Cromwell the Pardoner 7,000 5 Hours Offers full services after death, including pardon.
Felkin the Outcast 7,500 5 Hours
Grave Warden Agdayne 3,000 2.5 Hours
Head of Vengarl 3,000 2.5 Hours
Laddersmith Gilligan 13,000 4 Hours Ceases to offer ladders, other interactions remain.1
Licia of Lindeldt 7,000 4 Hours
Lonesome Gavlan 3,500 3 Hours
Maughlin the Armourer 3,500 2.5 Hours Ability to update inventory after death depends.2
Merchant Hag Melentia 4,000 1.5 Hours Will update inventory if killed in Majula.
Rosabeth of Melfia 4,000 2.5 Hours Ghost form wears default ragged clothes, option to gift clothes is lost.
Royal Sorcerer Navlaan 9,000 3.5 Hours Lose out on missions, though able to purchase items.
Steady Hand McDuff 3,500 3 Hours Able to accept Dull Ember and offer services, even if killed right away.
Stone Trader Chloanne 2,500 2.5 Hours Will update inventory if killed in Majula.
Straid of Olaphis 14,000 5 Hours Will update inventory to sell Forlorn armor.
Weaponsmith Ornifex 11,000 4 Hours Offers services only if killed in Brightstone Cove Tseldora.
Covenant Leaders -
Belfry Guard 4,500 2 Hours Gravestone appears at both locations, regardless of location killed.
Blue Sentinel Targray 6,000 5 Hours
Darkdiver Grandahl 5,500 3.5 Hours Ability to join covenant depends.3
Magerold of Lanafir 8,500 4.5 Hours Able to accept the Petrified Egg after death and offers usual services.
The Rat King 3,500 3 Hours Grave appears only at location of death.
Saulden, the Crestfallen Warrior 500 10 Hours
Titchy Gren 6,000 5 Hours
Others -
Captain Drummond 1,500 1.5 Hours
Cale the Cartographer 2,000 1.5 Hours Able to gift House Key if killed in Forest of Fallen Giants.
Creighton the Wanderer 2,500 2 Hours
Benhart of Jugo 3,000 2.5 Hours
Emerald Herald 2,500 5 Hours Grave spawns in Majula, regardless of death location. Services remain.
Griant 1,000 2 Hours Reviving is pointless.
Lucatiel of Mirrah 3,500 1.5 Hours
Manscorpion Tark 2,500 2.5 Hours Able to gift event items.
Milfanito 2,500 3 Hours
Milfanito 4,000 3 Hours
Imprisoned Milfanito 2,000 4 Hours
Mild Mannered Pate 2,000 1 Hour Able to gift White Sign Soapstone if killed in Forest of Fallen Giants.
Morrel 1,000 2 Hours Reviving is pointless.
Housekeeper Milibeth 1,000 2 Hours
Strowen 15,000 2 Hours Found around the right side of hut's front entrance, accepts Soul Vessel.

Notes


  • Going to NG+ will resurrect all NPCs.
  • Use of Bonfire Ascetics will not resurrect NPCs.
  • Deaths and Tombstone Locations of all NPCs (video)
Footnotes 1. If killed in Majula, Gilligan's tombstone relocates to behind the Majula monument. 2. If you spend enough souls (16,000) before you kill him, then Maughlin will update his inventory with the corresponding boss armors. However, if killed beforehand, spending souls won't cause him to upgrade to his next 'tier' of goods. Also note that if you spend the required amount of souls and then kill him immediately after, he won't upgrade his inventory either. He needs to have acknowledged that the spending requirement was met, which means seeing him move to his new sitting position before killing him (this occurs after reloading the area). 3. You are only able to re-join the covenant (and thus enter the Dark Chasm of Old) if you spoke with him in all three locations previously, and if you previously accepted joining the covenant while he was alive. This allows a Gravestone to appear at each entry to the Dark Chasm of Old. Otherwise, only one grave will appear where he died and you will be locked out of the covenant.