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Greatshields

These shields will perform a shield bash attack instead of a Parry

ImageNameDamageCounter
Strength
Poise
Damage
DurabilityWeightStats Needed
Stat Bonuses
Aux Effects
Aux Effects Reduction
Damage
Reduction
StabilityEnchantable
Dragonrider Greatshield124/0/0/0/0

(Strike)
1203510013.535/0/0/0

D/-/-/-/-/-
-/-

-/-/-/-
100/60/75/75/5070???
Drakekeeper's Greatshield135/0/0/0/0

(Strike)
120359016.537/0/0/0

D/D/-/-/-/-
-/-

70/70/70/70
100/70/75/75/6065Yes
Greatshield of Glory95/0/34/0/0

(Strike)
120358015.035/-/-/-

D/-/-/C/-/-
-/-

60/60/60/60
100/40/90/50/6065Yes
Gyrm Greatshield160/0/0/0/0

(Strike)
1203510015.032/0/0/0

D/-/-/-/-/-
-/-

30/30/30/30
100/30/100/30/3075Yes
Havel's Greatshield253/0/0/0/0

(Strike)
1203512020.045/0/0/0

D/-/-/-/-/-
-/-

70/70/90/70
100/90/80/80/7580???
King's Mirror112/0/0/0/0

(Strike/ Spell Parry)
100358014.535/0/0/0

D/-/-/-/-/-
-/-

35/35/35/35
95/75/70/70/7065???
Mastodon Greatshield124/0/0/54/0

(?/?)
1203510014.030/0/0/0

E/-/-/-/C/-
-/-

-/-/-/-
90/65/65/90/6565Yes
Old Knight Greatshield75/0/0/0

(Strike)
11015201328/-/-/-

-/-/-/-/-/-
-/-

60/60/60/60
100/20/20/20/2060???
Orma's Greatshield200/0/0/0/0

(Strike)
120359016.033/0/0/0

D/-/-/-/-/-
-/-

60/60/80/55
100/30/55/55/6570???
Pate's Shield135/0/0/0/0

(Strike)
120357010.525/0/0/0

D/D/-/-/-/-
0/0

75/75/75/75
95/45/45/45/5565???
Pursuer's Greatshield104/0/0/0

(Strike)
120358016.038/-/-/-

-/-/-/-/-/-
-/-

65/65/65/65
100/50/80/40/6070???
Rebel's Greatshield145/0/0/0/0

(Strike)
120309013.529/0/0/0

D/-/-/-/-/-
-/-

90/90/90/90
70/90/90/90/8565Yes
Reeve's Greatshield200/0/0/0/0

(Strike)
120359016.033/0/0/0

D/-/-/-/-/-
-/-

60/60/80/55
100/30/55/55/6570???
Tower Shield150/0/0/0/0

(Strike)
120359013.030/0/0/0

D/-/-/-/-/-
0/0

45/45/45/45
100/40/75/50/4070???
Twin Dragon Greatshield140/0/0/0/0

(Strike)
12035807.020/0/0/0

D/-/-/-/-/-
0/0

40/40/40/40
95/55/45/65/4065???
Wicked Eye Greatshield145/0/0/0/0

(Strike)
120307013.831/0/0/0

D/-/-/-/-/-
-/-

50/50/50/50
80/65/70/70/4050Yes

Key


Damage:The Damage stat dictates how much damage the shield does when used for bashing. The Damage stats for a shield are A / B / C / D / E:
  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Most shields deal Strike damage, with a few exceptions.
Certain enemies are weak or strong against different damage types.

Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the shield to break the poise of an enemy.
Durability:The durability of the shield. The shield will break when durability reaches 0.
Weight:The weight of the shield. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Stats Needed:Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are A / B / C / D:
  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

While it is possible to use a shield with lower-than-required Strength, your character will suffer a severe penalty to damage reduction.

Aux Effect:The Aux Effect stat dictates how effective the shield will be at causing the effect. The Aux Effect stats for a shield are A / B:
  • A is Poison Effect
  • B is Bleed Effect
Aux Effect Reduction:The Aux Effect Reduction % of the shield. It dictates how much effect the shield mitigates while blocking.
The Aux Effect Reduction % stats for a shield are A / B / C / D:
  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrify Effect
  • D is Curse Effect
Damage Reduction:The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for a shield are A / B / C / D / E:
  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.