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Greatshields

These shields will perform a shield bash attack instead of a Parry

Image Name Damage Counter
Strength
Poise
Damage
Durability Weight Stats Needed
Stat Bonuses
Aux Effects
Aux Effects Reduction
Damage
Reduction
Stability Enchantable
Dragonrider Greatshield 124/0/0/0/0

(Strike)
120 35 100 13.5 35/0/0/0

D/-/-/-/-/-
-/-

-/-/-/-
100/60/75/75/50 70 ???
Drakekeeper's Greatshield 135/0/0/0/0

(Strike)
120 35 90 16.5 37/0/0/0

D/D/-/-/-/-
-/-

70/70/70/70
100/70/75/75/60 65 Yes
Greatshield of Glory 95/0/34/0/0

(Strike)
120 35 80 15.0 35/-/-/-

D/-/-/C/-/-
-/-

60/60/60/60
100/40/90/50/60 65 Yes
Gyrm Greatshield 160/0/0/0/0

(Strike)
120 35 100 15.0 32/0/0/0

D/-/-/-/-/-
-/-

30/30/30/30
100/30/100/30/30 75 Yes
Havel's Greatshield 253/0/0/0/0

(Strike)
120 35 120 20.0 45/0/0/0

D/-/-/-/-/-
-/-

70/70/90/70
100/90/80/80/75 80 ???
King's Mirror 112/0/0/0/0

(Strike/ Spell Parry)
100 35 80 14.5 35/0/0/0

D/-/-/-/-/-
-/-

35/35/35/35
95/75/70/70/70 65 ???
Mastodon Greatshield 124/0/0/54/0

(?/?)
120 35 100 14.0 30/0/0/0

E/-/-/-/C/-
-/-

-/-/-/-
90/65/65/90/65 65 Yes
Old Knight Greatshield 75/0/0/0

(Strike)
110 15 20 13 28/-/-/-

-/-/-/-/-/-
-/-

60/60/60/60
100/20/20/20/20 60 ???
Orma's Greatshield 200/0/0/0/0

(Strike)
120 35 90 16.0 33/0/0/0

D/-/-/-/-/-
-/-

60/60/80/55
100/30/55/55/65 70 ???
Pate's Shield 135/0/0/0/0

(Strike)
120 35 70 10.5 25/0/0/0

D/D/-/-/-/-
0/0

75/75/75/75
95/45/45/45/55 65 ???
Pursuer's Greatshield 104/0/0/0

(Strike)
120 35 80 16.0 38/-/-/-

-/-/-/-/-/-
-/-

65/65/65/65
100/50/80/40/60 70 ???
Rebel's Greatshield 145/0/0/0/0

(Strike)
120 30 90 13.5 29/0/0/0

D/-/-/-/-/-
-/-

90/90/90/90
70/90/90/90/85 65 Yes
Reeve's Greatshield 200/0/0/0/0

(Strike)
120 35 90 16.0 33/0/0/0

D/-/-/-/-/-
-/-

60/60/80/55
100/30/55/55/65 70 ???
Tower Shield 150/0/0/0/0

(Strike)
120 35 90 13.0 30/0/0/0

D/-/-/-/-/-
0/0

45/45/45/45
100/40/75/50/40 70 ???
Twin Dragon Greatshield 140/0/0/0/0

(Strike)
120 35 80 7.0 20/0/0/0

D/-/-/-/-/-
0/0

40/40/40/40
95/55/45/65/40 65 ???
Wicked Eye Greatshield 145/0/0/0/0

(Strike)
120 30 70 13.8 31/0/0/0

D/-/-/-/-/-
-/-

50/50/50/50
80/65/70/70/40 50 Yes

Key


Damage: The Damage stat dictates how much damage the shield does when used for bashing. The Damage stats for a shield are A / B / C / D / E:
  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Most shields deal Strike damage, with a few exceptions.
Certain enemies are weak or strong against different damage types.

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the shield to break the poise of an enemy.
Durability: The durability of the shield. The shield will break when durability reaches 0.
Weight: The weight of the shield. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Stats Needed: Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are A / B / C / D:
  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

While it is possible to use a shield with lower-than-required Strength, your character will suffer a severe penalty to damage reduction.

Aux Effect: The Aux Effect stat dictates how effective the shield will be at causing the effect. The Aux Effect stats for a shield are A / B:
  • A is Poison Effect
  • B is Bleed Effect
Aux Effect Reduction: The Aux Effect Reduction % of the shield. It dictates how much effect the shield mitigates while blocking.
The Aux Effect Reduction % stats for a shield are A / B / C / D:
  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrify Effect
  • D is Curse Effect
Damage Reduction: The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for a shield are A / B / C / D / E:
  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.