Skip to main content

Black Knight Ultra Greatsword

In-Game Description


Ultra greatsword wielded by knights who
served a lord of light in a long-forgotten age.

Even after their flesh was charred by
flame, they remained as strong as ever,
and stood watch, challenging visitors to
their land.

Availability


  • Brightstone Cove Tseldora treasure. In the cathedral just before the cave full of spider webs, there will be a locked door requiring the Brightstone Key. Past this door are two small rooms.
    In the second room is a metal chest containing Great Fireball, a soul item, and the weapon.
  • Rabid Kobold drop - uncommon.

General Information


ImageDamageAux EffectsCounter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
StabilityDurabilityWeight
186/0/100/0/0

(Slash/Thrust)
0/01305030/16/0/13

C/C/-/C/-/-
70/10/50/50/3525/25/25/25457018

Move Set


Same as the Zweihander.

+ show Move Set - hide Move Set

1H R1: horizontal sweep
1H R2: forward overhead smash, then backwards overhead smash
1H rolling R1: like R2
1H running R1: circular sweep
2H R1: horizontal sweep
2H R2: thrust directly in front, then circular sweep
2H rolling R1: diagonal horizontal sweep
2H running R1: diagonal home run swing (Knock-up)

Notes


  • Can only be buffed by spells.
  • In the German version, the Black Knight Ultra Greatsword and the Black Knight Greatsword have the same name: Großschwert des Schwarzen Ritters.
  • In the Brazilian version, the Black Knight Ultra Greatsword and the Black Knight Greatsword have the same name: Espada Grande de Cavaleiro Negro

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Special upgrade path.
Requires:

  • Twinkling Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Black Knight Ultra Greatsword +0186/0/100/0/00/0C/C/-/C/-/---
Black Knight Ultra Greatsword +1204/0/107/000/0B/C/-/C/-/-1x Twinkling Titanite1,230
Black Knight Ultra Greatsword +2223/0/115/0/00/0B/C/-/C/-/-2x Twinkling Titanite1,540
Black Knight Ultra Greatsword +3242/0/122/0/00/0B/C/-/C/-/-3x Twinkling Titanite1,840
Black Knight Ultra Greatsword +4261/0/130/0/00/0B/C/-/C/-/-4x Twinkling Titanite2,450
Black Knight Ultra Greatsword +5280/0/138/0/00/0B/C/-/C/-/-5x Twinkling Titanite2,760

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

  • Faintstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Magic Black Knight Ultra Greatsword +0167/48/90/0/00/0D/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +1184/51/96/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +2201/55/103/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +3218/58/110/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +4235/62/117/0/00/0C/D/C/C/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9
Magic Black Knight Ultra Greatsword +5252/66/124/0/00/0B/D/B/B/-/-67.9/26.6/47.9/47.9/32.922.9/22.9/22.9/22.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

  • Firedrake Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Fire Black Knight Ultra Greatsword +0178/0/144/0/00/0D/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +1196/0/154/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +2214/0/165/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +3232/0/176/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +4250/0/187/0/00/0C/D/-/C/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1
Fire Black Knight Ultra Greatsword +5268/0/198/0/00/0B/D/-/B/-/-69.1/9.1/56.6/49.1/34.124.1/24.1/24.1/24.1

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

  • Boltstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Lightning Black Knight Ultra Greatsword +0167/0/90/48/00/0D/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +1184/0/96/51/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +2201/0/103/55/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +3218/0/110/58/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +4235/0/117/62/00/0C/D/-/C/C/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9
Lightning Black Knight Ultra Greatsword +5252/0/124/66/00/0B/D/-/B/B/-67.9/7.9/47.9/66.6/32.922.9/22.9/22.9/22.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

  • Darknight Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Dark Black Knight Ultra Greatsword +0167/0/90/0/480/0D/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +1184/0/96/0/510/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +2201/0/103/0/550/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +3218/0/110/0/580/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +4235/0/117/0/620/0C/D/-/C/-/C67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9
Dark Black Knight Ultra Greatsword +5252/0/124/0/660/0B/D/-/B/-/B67.9/7.9/47.9/47.9/51.622.9/22.9/22.9/22.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

  • Poison Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Poison Black Knight Ultra Greatsword +0167/0/90/0/096/0D/D/-/C/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +1184/0/96/0/0100/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +2201/0/103/0/0105/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +3218/0/110/0/0110/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +4235/0/117/0/0115/0C/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9
Poison Black Knight Ultra Greatsword +5252/0/124/0/0120/0B/D/-/B/-/-67.9/7.9/47.9/47.9/32.941.6/22.9/22.9/22.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

  • Bleed Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Bleed Black Knight Ultra Greatsword +0167/0/90/0/00/96D/D/-/C/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +1184/0/96/0/00/100C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +2201/0/103/0/00/105C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +3218/0/110/0/00/110C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +4235/0/117/0/00/115C/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9
Bleed Black Knight Ultra Greatsword +5252/0/124/0/00/120B/D/-/B/-/-67.9/7.9/47.9/47.9/32.922.9/41.6/22.9/22.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

  • Raw Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Raw Black Knight Ultra Greatsword +0213/0/115/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +1235/0/123/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +2257/0/132/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +3278/0/141/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +4300/0/149/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25
Raw Black Knight Ultra Greatsword +5322/0/158/0/00/0E/E/-/D/-/-70/10/50/50/3525/25/25/25

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

  • Magic Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Enchanted Black Knight Ultra Greatsword +0186/0/100/0/00/0E/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +1204/0/107/0/00/0E/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +2223/0/115/0/00/0D/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +3242/0/122/0/00/0D/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +4261/0/130/0/00/0D/E/D/E/-/-70/10/50/50/3525/25/25/25
Enchanted Black Knight Ultra Greatsword +5280/0/138/0/00/0D/E/C/E/-/-70/10/50/50/3525/25/25/25

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

  • Old Mundane Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Mundane Black Knight Ultra Greatsword +093/0/50/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +1102/0/53/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +2111/0/57/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +3121/0/61/0/00/0D/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +4130/0/65/0/00/0C/E/-/E/-/-70/10/50/50/3525/25/25/25
Mundane Black Knight Ultra Greatsword +5140/0/69/0/00/0C/E/-/D/-/-70/10/50/50/3525/25/25/25

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability:The durability of the weapon.
Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.