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Great Club

In-Game Description


A giant wooden club made from the
branches of a towering tree.

Designed to smash foes. Simple but
terribly effective against common shields.

Availability


Dark Souls 2:

  • A reskinned version was temporarily available in the Majula Mansion Chest between February 5 - 12, 2015.

Dark Souls 2 & Scholar of the First Sin:

  • The Gutter treasure. From the Central Gutter bonfire, head down one of the nearby ladders til you reach solid ground. Look around
    for a ladder against a rock wall. At the top of this ladder is a wooden chest containng the weapon (near point 7 on this map).

General Information


ImageDamageAux EffectsCounter
Strength
Poise
Damage
Stats Needed1
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
StabilityDurabilityWeightEnchantable?
Items/Spells
210/0/0/0/0

(Strike)
0/010060282/4/0/0

B/-/-/-/-/-
45/10/30/30/4025/25/25/25307015.0Yes/Yes

Move Set


+ show Move Set - hide Move Set
One-HandedTwo-Handed
Light Attackdownward smasheshorizontal swings
Heavy Attackhorizontal swing followed by overhead smashdownward smash followed by a twice-hitting spin
Rolling Attackupward swipe
Running Attackwide horizontal sweepquick downward smash
  • When two-handed, the R1 can chain very easily with the R2 (R1 ->R2) for a very powerful combo. It works even if you trade the R1 and get hit while executing it.
  • The two-handed R2 has a large hit-box and phantom range.

Notes


  • Like all Hammers and most Great Hammers it can't be infused with Bleed.
    • You can still deal bleed damage by enchanting it with a Bleeding Serum though.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

  • Titanite
NameDamageAux EffectsStat BonusesMaterials CostSouls
Great Club +0210/0/0/0/00/0B/-/-/-/---
Great Club +1231/0/0/0/00/0B/-/-/-/-1x Titanite Shard750
Great Club +2252/0/0/0/00/0A/-/-/-/-2x Titanite Shard930
Great Club +3273/0/0/0/00/0A/-/-/-/-3x Titanite Shard1,120
Great Club +4294/0/0/0/00/0A/-/-/-/-1x Large Titanite Shard1,490
Great Club +5315/0/0/0/00/0A/-/-/-/-2x Large Titanite Shard1,680
Great Club +6336/0/0/0/00/0A/-/-/-/-3x Large Titanite Shard1,860
Great Club +7357/0/0/0/00/0A/-/-/-/-1x Titanite Chunk2,230
Great Club +8378/0/0/0/00/0A/-/-/-/-2x Titanite Chunk2,420
Great Club +9399/0/0/0/00/0A/-/-/-/-3x Titanite Chunk2,600
Great Club +10420/0/0/0/00/0A(95%)/-/-/-/-1x Titanite Slab2,970

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

  • Faintstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Magic Great Club +0147/147/0/0/00/0B/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +1161/161/0/0/00/0B/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +2176/176/0/0/00/0B/-/C/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +3191/191/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +4205/205/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +5220/220/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +6235/235/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +7249/249/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +8264/264/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +9279/279/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9
Magic Great Club +10294/294/0/0/00/0B/-/B/-/-/-42.9/26.6/27.9/27.9/37.912.9/12.9/12.9/12.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

  • Firedrake Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Fire Great Club +0147/0/147/0/00/0B/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +1161/0/161/0/00/0B/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +2176/0/176/0/00/0B/-/-/C/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +3191/0/191/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +4205/0/205/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +5220/0/220/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +6235/0/235/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +7249/0/249/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +8264/0/264/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +9279/0/279/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9
Fire Great Club +10294/0/294/0/00/0B/-/-/B/-/-42.9/7.9/46.6/27.9/37.912.9/12.9/12.9/12.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

  • Boltstone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Lightning Great Club +0147/0/0/147/00/0B/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +1161/0/0/161/00/0B/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +2176/0/0/176/00/0B/-/-/-/C/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +3191/0/0/191/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +4205/0/0/205/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +5220/0/0/220/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +6235/0/0/235/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +7249/0/0/249/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +8264/0/0/264/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +9279/0/0/279/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9
Lightning Great Club +10294/0/0/294/00/0B/-/-/-/B/-42.9/7.9/27.9/46.6/37.912.9/12.9/12.9/12.9

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

  • Darknight Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Dark Great Club +0147/0/0/0/1470/0B/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +1161/0/0/0/1610/0B/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +2176/0/0/0/1760/0B/-/-/-/-/C42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +3191/0/0/0/1910/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +4205/0/0/0/2050/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +5220/0/0/0/2200/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +6235/0/0/0/2350/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +7249/0/0/0/2490/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +8264/0/0/0/2640/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +9279/0/0/0/2790/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9
Dark Great Club +10294/0/0/0/2940/0B/-/-/-/-/B42.9/7.9/27.9/27.9/56.612.9/12.9/12.9/12.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

  • Poison Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Poison Great Club +0147/0/0/0/0112/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +1161/0/0/0/0114/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +2176/0/0/0/0117/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +3191/0/0/0/0120/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +4205/0/0/0/0123/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +5220/0/0/0/0126/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +6235/0/0/0/0128/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +7249/0/0/0/0131/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +8264/0/0/0/0134/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +9279/0/0/0/0137/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9
Poison Great Club +10294/0/0/0/0140/0B/-/-/-/-/-42.9/7.9/27.9/27.9/37.931.6/12.9/12.9/12.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

  • Raw Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Raw Great Club +0241/0/0/0/00/0E/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +1265/0/0/0/00/0E/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +2289/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +3313/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +4338/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +5362/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +6386/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +7410/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +8434/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +9458/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25
Raw Great Club +10483/0/0/0/00/0D/-/-/-/-/-45/10/30/30/4025/25/25/25

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

  • Magic Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Enchanted Great Club +0210/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +1231/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +2252/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +3273/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +4294/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +5315/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +6336/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +7357/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +8378/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +9399/0/0/0/00/0D/-/D/-/-/-45/10/30/30/4025/25/25/25
Enchanted Great Club +10420/0/0/0/00/0D/-/C/-/-/-45/10/30/30/4025/25/25/25

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

  • Old Mundane Stone
  • 2,000 souls
NameDamageAux EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Mundane Great Club +0105/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +1115/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +2126/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +3136/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +4147/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +5157/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +6168/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +7178/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +8189/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +9199/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25
Mundane Great Club +10210/0/0/0/00/0C/-/-/-/-/-45/10/30/30/4025/25/25/25

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability:The durability of the weapon.
Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
Footnotes 1. To Power Stance this weapon, only 42 Strength and 6 Dexterity is required. 2. When two-handing this weapon, only 14 Strength is required.