Skip to main content

Pike

In-Game Description


A spear with an extended pole.
Offers a very long reach, even for a spear,
allowing for attacks from safer distances.

Traditionally a weapon of regimental rather
than single combat due to its unwieldiness.
However, if you can manage to effectively
step around an opponent, they will hardly
have a chance to hit back.

Availability


Earthen Peak treasure. In the big room with the two Manikin archers, there is a lower walkway on the far right wall with a wooden chest that contains the weapon.

General Information


ImageDamageAux EffectsCounter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
StabilityDurabilityWeight
95/0/0/0/0

(Thrust)
0/01302012/16/0/0

C/B/-/-/-/-
40/10/30/30/3010/10/10/1025508.0

Move Set


+ show Move Set - hide Move Set
One-handed
R1 - R1Basic thrusts
R2Multi-hit charge then heavy thrust
Backstep - R1Long thrust
Run- R1Multi-hit charge
Forward + R1Guard Break
Forward + R2Jumping downward thrust
Roll - R1Overhead chop
Left handSame as right hand
Two-handed
R1 - R1Basic thrusts
R2Delayed strong thrust
Backstep/Run - R1Long multi-hit charge
Forward + R1Guard break
Forward + R2Jumping downward thrust
Roll - R1Uppercut

Notes


The pike is the longest spear in the game; whether it has the longest hitbox has yet to be confirmed however.1

Scaling


+10 Basic
Strength50%
Dexterity45%

Scaling values as above represent the percentage of their corresponding stat BNS that's applied as bonus AR to a weapon.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

  • Titanite.
NameDamageAux EffectsStat BonusesMaterials CostSouls
Pike +095/0/0/0/00/0C/B/-/-/-/---
Pike +1104/0/0/0/00/0C/B/-/-/-/-1x Titanite Shard530
Pike +2114/0/0/0/00/0C/B/-/-/-/-2x Titanite Shard660
Pike +3123/0/0/0/00/0C/B/-/-/-/-3x Titanite Shard790
Pike +4133/0/0/0/00/0C/B/-/-/-/-1x Large Titanite Shard1,050
Pike +5142/0/0/0/00/0C/B/-/-/-/-2x Large Titanite Shard1,190
Pike +6152/0/0/0/00/0C/B/-/-/-/-3x Large Titanite Shard1,320
Pike +7161/0/0/0/00/0C/B/-/-/-/-1x Titanite Chunk1,580
Pike +8171/0/0/0/00/0C/B/-/-/-/-2x Titanite Chunk1,710
Pike +9180/0/0/0/00/0C/B/-/-/-/-3x Titanite Chunk1,840
Pike +10190/0/0/0/00/0C/A/-/-/-/-1x Titanite Slab2,100

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

  • Faintstone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Magic Pike +066/66/0/0/00/0D/C/C/-/-/-37.9/26.6/27.9/27.9/27.97.9/7.9/7.9/7.9
Magic Pike +173/73/0/0/00/0D/C/C/-/-/-
Magic Pike +279/79/0/0/00/0D/C/C/-/-/-
Magic Pike +386/86/0/0/00/0C/C/B/-/-/-
Magic Pike +493/93/0/0/00/0C/C/B/-/-/-
Magic Pike +599/99/0/0/00/0C/C/B/-/-/-
Magic Pike +6106/106/0/0/00/0C/C/B/-/-/-
Magic Pike +7113/113/0/0/00/0C/C/B/-/-/-
Magic Pike +8119/119/0/0/00/0C/C/B/-/-/-
Magic Pike +9126/126/0/0/00/0C/C/B/-/-/-
Magic Pike +10133/133/0/0/00/0C/C/B/-/-/-

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

  • Firedrake Stone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Fire Pike +066/0/66/0/00/0D/C/-/C/-/-37.9/7.9/46.6/27.9/27.97.9/7.9/7.9/7.9
Fire Pike +173/0/73/0/00/0D/C/-/C/-/-
Fire Pike +279/0/79/0/00/0D/C/-/C/-/-
Fire Pike +386/0/86/0/00/0C/C/-/B/-/-
Fire Pike +493/0/93/0/00/0C/C/-/B/-/-
Fire Pike +599/0/99/0/00/0C/C/-/B/-/-
Fire Pike +6106/0/106/0/00/0C/C/-/B/-/-
Fire Pike +7113/0/113/0/00/0C/C/-/B/-/-
Fire Pike +8119/0/119/0/00/0C/C/-/B/-/-
Fire Pike +9126/0/126/0/00/0C/C/-/B/-/-
Fire Pike +10133/0/133/0/00/0C/C/-/B/-/-

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

  • Boltstone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Lightning Pike +066/0/0/66/00/0D/C/-/-/C/-37.9/7.9/27.9/46.6/27.97.9/7.9/7.9/7.9
Lightning Pike +173/0/0/73/00/0D/C/-/-/C/-
Lightning Pike +279/0/0/79/00/0D/C/-/-/C/-
Lightning Pike +386/0/0/86/00/0C/C/-/-/B/-
Lightning Pike +493/0/0/93/00/0C/C/-/-/B/-
Lightning Pike +599/0/0/99/00/0C/C/-/-/B/-
Lightning Pike +6106/0/0/106/00/0C/C/-/-/B/-
Lightning Pike +7113/0/0/113/00/0C/C/-/-/B/-
Lightning Pike +8119/0/0/119/00/0C/C/-/-/B/-
Lightning Pike +9126/0/0/126/00/0C/C/-/-/B/-
Lightning Pike +10133/0/0/133/00/0C/C/-/-/B/-

Dark


Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

  • Darknight Stone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Dark Pike +066/0/0/0/660/0D/C/-/-/-/C37.9/7.9/27.9/27.9/46.67.9/7.9/7.9/7.9
Dark Pike +173/0/0/0/730/0D/C/-/-/-/C
Dark Pike +279/0/0/0/790/0D/C/-/-/-/C
Dark Pike +386/0/0/0/860/0C/C/-/-/-/B
Dark Pike +493/0/0/0/930/0C/C/-/-/-/B
Dark Pike +599/0/0/0/990/0C/C/-/-/-/B
Dark Pike +6106/0/0/0/1060/0C/C/-/-/-/B
Dark Pike +7113/0/0/0/1130/0C/C/-/-/-/B
Dark Pike +8119/0/0/0/1190/0C/C/-/-/-/B
Dark Pike +9126/0/0/0/1260/0C/C/-/-/-/B
Dark Pike +10133/0/0/0/1330/0C/C/-/-/-/B

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

  • Poison Stone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Poison Pike +066/0/0/0/0112/0D/C/-/-/-/-37.9/7.9/27.9/27.9/27.926.6/7.9/7.9/7.9
Poison Pike +173/0/0/0/0114/0D/C/-/-/-/-
Poison Pike +279/0/0/0/0117/0D/C/-/-/-/-
Poison Pike +386/0/0/0/0120/0C/C/-/-/-/-
Poison Pike +493/0/0/0/0123/0C/C/-/-/-/-
Poison Pike +599/0/0/0/0126/0C/C/-/-/-/-
Poison Pike +6106/0/0/0/0128/0C/C/-/-/-/-
Poison Pike +7113/0/0/0/0131/0C/C/-/-/-/-
Poison Pike +8119/0/0/0/0134/0C/C/-/-/-/-
Poison Pike +9126/0/0/0/0137/0C/C/-/-/-/-
Poison Pike +10133/0/0/0/0140/0C/C/-/-/-/-

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

  • Bleed Stone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Bleed Pike +066/0/0/0/00/112D/C/-/-/-/-37.9/7.9/27.9/27.9/27.97.9/26.6/7.9/7.9
Bleed Pike +173/0/0/0/00/114D/C/-/-/-/-
Bleed Pike +279/0/0/0/00/117D/C/-/-/-/-
Bleed Pike +386/0/0/0/00/120C/C/-/-/-/-
Bleed Pike +493/0/0/0/00/123C/C/-/-/-/-
Bleed Pike +599/0/0/0/00/126C/C/-/-/-/-
Bleed Pike +6106/0/0/0/00/128C/C/-/-/-/-
Bleed Pike +7113/0/0/0/00/131C/C/-/-/-/-
Bleed Pike +8119/0/0/0/00/134C/C/-/-/-/-
Bleed Pike +9126/0/0/0/00/137C/C/-/-/-/-
Bleed Pike +10133/0/0/0/00/140C/C/-/-/-/-

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

  • Raw Stone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Raw Pike +0109/0/0/0/00/0E/E/-/-/-/-40.0/10.0/30.0/30.0/30.010.0/10.0/10.0/10.0
Raw Pike +1120/0/0/0/00/0E/E/-/-/-/-
Raw Pike +2131/0/0/0/00/0E/E/-/-/-/-
Raw Pike +3142/0/0/0/00/0E/E/-/-/-/-
Raw Pike +4152/0/0/0/00/0E/E/-/-/-/-
Raw Pike +5163/0/0/0/00/0E/E/-/-/-/-
Raw Pike +6174/0/0/0/00/0E/E/-/-/-/-
Raw Pike +7185/0/0/0/00/0E/E/-/-/-/-
Raw Pike +8196/0/0/0/00/0E/E/-/-/-/-
Raw Pike +9207/0/0/0/00/0E/E/-/-/-/-
Raw Pike +10218/0/0/0/00/0E/E/-/-/-/-

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

  • Magic Stone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Enchanted Pike +095/0/0/0/00/0E/E/D/-/-/-40.0/10.0/30.0/30.0/30.010.0/10.0/10.0/10.0
Enchanted Pike +1104/0/0/0/00/0E/E/D/-/-/-
Enchanted Pike +2114/0/0/0/00/0E/E/D/-/-/-
Enchanted Pike +3123/0/0/0/00/0E/E/D/-/-/-
Enchanted Pike +4133/0/0/0/00/0E/E/D/-/-/-
Enchanted Pike +5142/0/0/0/00/0E/D/D/-/-/-
Enchanted Pike +6152/0/0/0/00/0E/D/D/-/-/-
Enchanted Pike +7161/0/0/0/00/0E/D/D/-/-/-
Enchanted Pike +8171/0/0/0/00/0E/D/D/-/-/-
Enchanted Pike +9180/0/0/0/00/0E/D/D/-/-/-
Enchanted Pike +10190/0/0/0/00/0E/D/C/-/-/-

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

  • Old Mundane Stone
  • 2,000 souls
NameDamageAux. EffectsStat BonusesDamage
Reduction
Aux Effects
Reduction
Mundane Pike +047/0/0/0/00/0D/D/-/-/-/-40.0/10.0/30.0/30.0/30.040.0/10.0/30.0/30.0/30.0
Mundane Pike +152/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +257/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +361/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +466/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +571/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +676/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +780/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +885/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +990/0/0/0/00/0D/D/-/-/-/-
Mundane Pike +1095/0/0/0/00/0D/D/-/-/-/-

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage:The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability:The durability of the weapon.
Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.
Footnotes 1. http://fextralife.com/forums/t39462/spear-length/#p684326