Mechanics
Blood Stains
There are two types of Blood Stains within the game. Dark Blood Stains Like Demon's Souls and D...
Bonfires
FoldUnfold Table of Contents General Information Fast Travel Locations Burnable Items Gener...
Counter Attack
To perform a Counter Attack, attack an enemy while the enemy is performing, or recovering from ...
Critical Damage
FoldUnfold Table of Contents Description Damage Tips General Backstab Riposte Guard Break D...
Dual Wielding
Function Dark Souls 2 expands the player's offensive ability in combat when using two weapons a...
Durability
Description At zero, items break and become ineffective. Durability is restored by resting at a...
Equipment Load
In-Game Description Maximum weight that can be equipped. Movement slows as your equipment load...
Falling Damage
Description Falling a non-negligible distance will cause players and monsters to take damage ba...
Gestures
Used to communicate with other players. The gesture menu is accessed with the Select / Back but...
Gravestones
aka NPC Tombstones FoldUnfold Table of Contents General Information Losing Special Services M...
Headshot
Description If a player is shot in the head by an enemy projectile (i.e. with a bow/crossbow), ...
Humanity
Bearer of the curse, seek misery, Till this frail hope shatters. Lest this land swallow you who...
Illusory Wall
General Information An Illusory Wall is a type of fake wall that will disappear upon interactin...
New Game Plus
FoldUnfold Table of Contents General information Changes in NG+ Bonfire Intensity and Scaling...
Online Matchmaking
FoldUnfold Table of Contents Online Play Soul Memory Ranges Tier List Multiplayer Item Ranges...
Parry
FoldUnfold Table of Contents General Information Parriable Attacks Physical Quirks Spells Lis...
Phantoms
FoldUnfold Table of Contents General Information List of Phantoms White Phantom Shade Gold Ph...
Poise
FoldUnfold Table of Contents In-Game Description Poise Basics Withstanding Attacks Poise Depl...
Projectile Deflection
Description If timed right, one can, with the right weapon, deflect an incoming projectile like...
Resistance
FoldUnfold Table of Contents Introduction - Normal-Tier Enemy List - BOSS-Tier List - DLC Res...
Rolling
Description In Dark Souls II, however, rolling has only one hard limit at 70%. All rolling belo...
Scaling
Scaling determines how much additional damage a weapon deals. A character gains a percentage of...
Sin
FoldUnfold Table of Contents The Effect of Sin Causes of Sin Sin Levels "—" "Sinner" "Wretch"...
Soul Sign
Description Used in online play. Summons a player Phantom or an NPC into your world. Types of S...
Stamina
Description Required to carry out actions. Actions deplete stamina, which automatically recove...
Status Effects
FoldUnfold Table of Contents Status Effects Status Ailments Environmental Effects Status Ef...
Torch
In-Game Description A torch made by soaking the end of a long stick in pine resin. ...
Water
Description Water acts as a damage modifier for both offense and defense on particular damage t...
Weakness
FoldUnfold Table of Contents Introduction Tier table Normal Enemy List Boss list DLC list For...
Weapon Reskins
FoldUnfold Table of Contents General Information Released Reskins Unreleased Reskins Notes ...
Status Effects
Bleed
FoldUnfold Table of Contents Effect Enemy Causes of Bleed Player Methods of inflicting Bleed ...
Curse
Effect Lower's the player's health equal to the amount of one death (5%), as well as turning t...
Petrification
FoldUnfold Table of Contents Effect Enemy Causes of Petrification Resisting and Avoiding Petr...
Poison
FoldUnfold Table of Contents Effect Enemy Causes of Poison Player Methods of inflicting Poiso...