Weakness
Introduction
This page is about Enemy's Weakness/Defense towards the three Physical Attack-Type: Slash, Strike and Thrust.
Just like Resistance, there are currently 5 discovered Tiers of Physical Damage Stages for non-Boss enemies. The Factor by which the Damage is determined is called Weakness-Factor and is applied after the initial Offense-Defense calculation. Most Enemies have Average-Tier, but some, like "Thick scaled'', ''Heavy Armored'' receive increased/decreased damage against the three Types.
Tier table
Tier | Weakness-Factor |
---|---|
Strong | 70% |
Keen | 85% |
Average | 100% |
Weak | 135% |
Vulnerable | 150% |
Normal Enemy List
Mini-Boss who use BOSS-Tier are not included
Enemy | Slash | Strike | Thrust | Melee-Def | Ranged Def | Notes |
---|---|---|---|---|---|---|
ALL Roaming Souls | Avr | Avr | Avr | +50% | No matter what they wear | |
ALL Blue Phantoms | Avr | Avr | Avr | +25% | No matter what they wear | |
Undead Traveler | Avr | Avr | Avr | - | ||
Kobold | Avr | Avr | Avr | - | Not using Area Def | |
Ogre | Str | Str | Weak | +25% | ||
Falconer | Avr | Avr | Avr | +25% | ||
Enslaved Pig | Keen | Keen | Keen | - | ||
Skeleton | Avr | Vul | Str | - / 25% | 25% only in Harvest Valley Has extra Thrust-Critical-Damage-Defense |
|
Crystal Lizard | Avr | Vul | Avr | +50% | ||
Hollow Infantry | Avr | Avr | Avr | - | ||
Hollow Soldier | Avr | Avr | Avr | +25% | ||
Old Ironclad Soldier | Str | Vul | Str | +25% | ||
Heide Knight | Avr | Avr | Avr | +50% | ||
Flame Salamander | Avr | Avr | Avr | +90% | need tested for other damage-range | |
Old Knight | Avr | Vul | Str | +25% | ||
Varangian Sailor | Avr | Avr | Weak | +25% | ||
Dark Stalker | Avr | Avr | Avr | +25% | ||
Stray Dog | Avr | Avr | Avr | - | ||
Suspicious Shadow | Avr | Avr | Avr | - | ||
Undead Jailer | Avr | Avr | Avr | +30% | ||
Royal Swordsman | Avr | Avr | Vul | +25% | ||
Undead Citizen | Weak | Avr | Weak | - | ||
Enhanced Undead | Avr | Avr | Keen | +25% | ||
Bell Keeper | Avr | Avr | Avr | +25% | ||
Rogue | Avr | Avr | Avr | - | ||
Captive Undead | Avr | Avr | Avr | - | ||
Undead Laborer | Weak | Avr | Weak | 25% | ||
Great Moth | Avr | Avr | Weak | -30 | -30point to Area-Defence, thus having the lowest Def in game (52) |
|
Necromancer | Avr | Avr | Avr | - | ||
Armored Skeleton | Avr | Vul | Str | +25% | ||
Bonewheel Skeleton | Avr | Vul | Str | +25% | ||
Torturer | Avr | Avr | Avr | - | Uses Purgatory Def | |
Artificial Undead | Avr | Avr | Avr | +25% | ||
Mounted Overseer | Avr | Avr | Avr | +25% | ||
Undead Steelworker | Avr | Avr | Avr | +25% | ||
Poison Horn Beetle | Weak | Avr | Vul | - | ||
Manikin | Avr | Avr | Avr | - | ||
Grave Warden | Avr | Avr | Avr | +25% | ||
Desert Sorceress | Avr | Avr | Avr | - | ||
Mimic | Avr | Avr | Avr | +25% | Regardless of Material | |
Alonne Knight | Avr | Weak | Avr | +25% | ||
Alonne Knight Captain | Avr | Weak | Str | +30% / +25% | 25% in Drangleic Castle | |
Ironclad Soldier | Str | Vul | Str | +25% | ||
Goblin | Avr | Avr | Avr | +25% | ||
Basilisk | Avr | Avr | Avr | +25% | ||
Giant Basilisk | Avr | Avr | Avr | +25% | ||
Lion Clan Warrior | Avr | Avr | Avr | +25% | ||
Forest Guardian | Avr | Avr | Avr | +25% | @%)*&@(*&^$!@%… | |
Primal Knight | Str | Avr | Weak | +50% | ||
Gyrm Warrior | Avr | Avr | Avr | +25% | ||
Gyrm | Avr | Avr | Avr | +25% | ||
Dog Rat | Avr | Avr | Avr | - | ||
Undead Peasant | Avr | Avr | Avr | - | ||
Undead Boar | Keen | Keen | Keen | - | ||
Giant Undead Boar | Avr | Avr | Avr | - | The tusk reduces incoming damage | |
Parasite Spider | Avr | Avr | Avr | - | ||
Parasitized Undead | Avr | Avr | Avr | - | ||
Hollow Mage | Avr | Avr | Avr | - | ||
Duke Tseldora | Avr | Avr | Avr | - | ||
Vengarl's Body | Avr | Avr | Avr | +50% | ||
Corpse Rat | Avr | Avr | Avr | - | ||
Hunting Dog | Avr | Avr | Avr | - | ||
Corrosive Ant Queen | Weak | Avr | Vul | +25% | ||
Coal Tar | Avr | Avr | Avr | +25% | ||
Razorback Nightcrawler | Weak | Avr | Vul | - | ||
Elite Giant | Avr | Avr | Avr | +50% | Uses Giant Memory-Def | |
Royal Guard | Str | Weak | Avr | 50% | ||
Stone Soldier | Avr | Vul | Str | +50% | ||
Stone Knight | Avr | Vul | Str | +25% | ||
Lindelt Cleric | Avr | Avr | Weak | +25% | ||
Amana Shrine Maiden | Weak | Avr | Weak | - | ||
Lizardman | Avr | Avr | Weak | - | ||
Acid Horn Beetle | Weak | Avr | Vul | - | ||
Giant Acid Horn Beetle | Weak | Avr | Vul | - | ||
Undead Supplicant | Avr | Avr | Avr | - | ||
Prowling Magus | Avr | Avr | Avr | - | ||
Leydia Witch | Avr | Avr | Avr | - | ||
Leydia Pyromancer | Avr | Avr | Avr | - | Ghost form, 50% reduction to final damage | |
Wall Warrior | Avr | Avr | Avr | +50% | Ghost form, 50% reduction to final damage | |
Imperious Knight | Avr | Weak | Avr | +50% | ||
Dragon Acolyte | Avr | Avr | Avr | - | ||
Drakekeeper | Avr | Vul | Str | +55% | ||
Dark Priestess | Weak | Avr | Weak | - | ||
Dragon Knight | Avr | Avr | Avr | +25% | The ONLY enemy using Dragon Shrine-Def | |
Royal Infantry | Avr | Avr | Avr | - | ||
Royal Soldier | Avr | Avr | Weak | +25% | ||
Giant | Avr | Avr | Avr | +50% | ||
Forest Spirit | Avr | Avr | Avr | +25% | Ghost form, 50% reduction to final damage |
Boss list
Boss | Slash | Strike | Thrust | Melee | Ranged | Notes |
---|
// to be added…//
DLC list
Enemy | Slash | Strike | Thrust | Melee | Ranged | Notes |
---|
// to be added…//
Formula
Normal Enemy
The Offense-Defense calculation works as following:
Offense = Total PHYSICAL Number shown in equip window * Movement Modifier
Defense = Area-Defense (Game's increasing difficulty by area, see Area-Defense) * Enemy Melee/Ranged Defense Factor (see Normal Enemy List)
Final Damage = (Offense-Defense)*Weakness-Factor1
Example Hide Example- Jump-Attack with Any-Type, non-crit, on Undead Travler:
- (450*1.512-63*1)*1= 617.4 => 617 tested
- (760*1.512-63*1)*1= 1086.12 => 1086 tested
- Jump-Attack with Strike-Type, non-crit, on Ironclad Soldier:
- (330*1.512-92*1.25)*1.5 = 575.94 => 576 tested
Area-Defense
May be off by 1-point due to rounding error in reversing formula
Area | Defense | Total Def | Notes |
---|---|---|---|
BASIC | 63.4 | ~63.4 | |
Majula | +39 | ~102.4 | |
Things Betwixt | +0 | ~63.4 | |
Forest of Fallen Giants | +0 | ~63.4 | |
Heide's Tower of Flame | +5 | ~ 68.4 | |
No-man's Wharf | +19 | ~ 82.4 | |
The Lost Bastille | +24 | ~ 87.4 | |
Sinner's Rise | +29 | ~92.4 | Only Undead Citizen uses this Def, others in the area use Bastille-Def |
Belfry Luna | +24 | ~87.4 | |
Huntsman's Copse | +19 | ~82.4 | |
Undead Purgatory | +28 | ~91.4 | The Torturers on the way to Purgatory also uses this |
Harvest Valley | +23 | ~86.4 | |
Earthen Peak | +24 | ~87.4 | |
Iron Keep | +29 | ~92.4 | |
Belfry Sol | +29 | ~92.4 | |
Shaded Woods | +33 | ~96.4 | |
Doors of Pharros | +34 | ~97.4 | |
Brightstone Cove Tseldora | +38 | ~101.4 | |
Grave of Saints | +24 | ~87.4 | |
The Gutter | +29 | ~92.4 | Poison Horn Beetles near the Queen uses Black Gulch-Def |
Black Gulch | +38 | ~101.4 | The Elite Giants Use Giant Memory-Def |
Drangleic Castle | +49 | ~112.4 | All Royal Swordsman Use Shaded Woods-Def |
Shrine of Amana | +53 | ~116.4 | |
Undead Crypt | +54 | ~117.4 | |
Aldia's Keep | +54 | ~117.4 | |
Dragon Aerie | +55 | ~118.4 | |
Dragon Shrine | +58 | ~121.4 | Only Dragon Knights, others use Dragon Aerie-Def |
All Giant Memories | +60 | ~123.4 | |
Dark Chasm of Old | +65 | ~128.4 | |
DLC | |||
Shulva, Sanctum City | + 60 | ~123.4 | |
Dragon's Sanctum | +66 | ~129.4 | |
Cave of the Dead | +70 | ~133.4 | |
Upper Brume Tower | +60 | ~123.4 | |
Lower Brume Tower | +66 | ~129.4 | |
Iron Passage | +70 | ~133.4 | |
Memory of the Old Iron King | +70 | ~133.4 |
Note
- All data were tested on 1.10 PS3 Version, DLC3 May change some of the Data.
Method of Obtaining Data
- Generally, all data are obtained:
- In game.
- At Bonfire Intensity 8+.
- On Singleplayer mode / with no summons.
- While not in Hard Mode.
- Use Jump-attack while using following weapons held in right hand, at Max Level + Ring of Blades+2, as it gives 450*1.512 = 680 to all 3 weapon-type damage
- For Strike-type:
- Use a Blacksmith's Hammer+10 (100 Crit to avoid counter)
- For Thrust-type:
- Use a Mundane Black Scorpion Stinger+10 (100 Crit to avoid counter)
- For Slash-type:
- Use a Mundane Mastodon Greatsword+10 (100 Crit to avoid counter)
- For Strike-type:
Upcoming
- DLC enemy
- Boss-Tier Users
- Player Defense-Formula
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