Grave Warden Agdayne
Description
A gravekeeper with a disdain for light. He is a Fenito who watches over the Undead Crypt after being told to do so by "the one who gave us the first Death." Be warned, he will attack the player if they approach him with a lit torch or the Cast Light spell active!
Location
Undead Crypt
After the room with three Leydia Witches.
Bonfire Intensity | HP | Souls |
---|---|---|
1 | ? | 4,000 |
2 | ? | 8,000 |
8 | ? | 16,000 |
Summon Location
Undead Crypt
Found just in the hall before Velstadt the Royal Aegis, next to the last pillar to the left of the room. He wields the Crypt Blacksword and can cast several Dark spells.
Use
Sells useful equipment for casters and a limited but large quantity of Effigies.
Sells
Weapons | Total | Soul Cost |
---|---|---|
Shield of the Insolent | 1 | 6,400 |
Armor | Total | Soul Cost |
Insolent Helm | 1 | 5,400 |
Insolent Armor | 1 | 9,000 |
Insolent Gloves | 1 | 6,300 |
Insolent Boots | 1 | 7,200 |
Rings | Total | Soul Cost |
Ring of Thorns +1 | 1 | 9,000 |
Ammunition | Total | Soul Cost |
Dark Arrow | ∞ | 60 |
Dark Bolt | ∞ | 80 |
Consumables | Total | Soul Cost |
Human Effigy | 13 | 3,000 |
Elizabeth Mushroom | 13 | 4,500 |
Scrolls | Total | Soul Cost |
Soul Spear | 1 | 12,000 |
Soul Vortex | 1 | 10,400 |
Soul Appease | 1 | 8,800 |
Warmth | 1 | 5,200 |
Drops
- Agdayne's Kilt
Notes
- The three Grave Wardens near him are unaggressive if you don't have a light source active. Attacking one of them will aggro all three of them, but Agdayne himself will not become hostile unless you attack him directly or bring light into the room.
- Talk to him to receive his armour set and Darkdrift after obtaining the King's Ring in Vendrick's chamber.
- You can 'Ask for pardon' from Cromwell the Pardoner in exchange for souls equal to your level x1000 to be able to talk to him again if you angered him with a light source or attacked him.
- If you summon a player and they enter the room with a torch or use Cast Light, Agdayne won't attack you. However, at the beginning of the area there's a brave hollow carrying a torch. Agdayne will attack if this hollow follows you into the room.
Dialogue
All dialogue text is © From Software Inc.
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- When first met, if the player is carrying a torch
Halt.
Human. Put that light out.
Light, and all those who bear it, are unwelcome in this place.
- When first met, if the player is not carrying a torch
Halt.
Human. Do not produce light.
Light, and all those who bear it, are unwelcome in this place.
- If the player gets close to him while carrying a torch
I warned you.
You offend the dead. And now, you will join them.
- When talking
I am Agdayne. Guardian of the crypt.
Countless dead rest here in peace. Cradled by the comfort of dark.
Light only agitates. We have no need for it here.
- When talking a second time / Use 'Talk' option
I am a Fenito. We weave death, and watch over the dead.
This task was granted to me by the one who gave us the first death.
Countless souls rest here. Some of them from ages long ago.
Some were rich, others poor. Some wise, some dull, but now, they are all just dead.
- When talking a third time
Did you come for him? The one called Vendrick.
You will find him deeper inside.
Many castle servants and the like have come to fetch their lord.
But they rest here now, put to death by the King's own guards.
Perhaps he's not in the mood for company.
- When talking a fourth time / Use 'Talk' option
In the past, humans were one with the dark.
The former King of Light…He feared humans. Feared that they would usher in an age of dark.
How queer, you humans. How you go on, never separating truth from fiction.
- When talking a fifth time / Use 'Talk' option
This place is welcome to all, provided due reverence is shown.
Death is equitable, accepting. We will all, one day, be welcomed by her embrace.
Tell me what you desire. Show me reverence, and I will lend you my hand.
- When talking to open interaction menu
What do you require, human?
- When leaving, having used his services
Farewell, human.
- When walking off without closing the menu
Going so soon?
We will meet again, eventually.
- When leaving, having not used his services
Crude human, do as you please.
- Unknown
…
- When giving equipment to the player
You've met the King, have you?
Life is never easy, never fair. Even more so, on this path you've chosen.
May you find your peace one day.
Take these with you. You may need them, as proof of your visit here.
- When attacked but not aggroed
Hmph…
(or)
What are you doing.
(or)
Are you mad, human?
- When attacked and aggroed
Crude human, know your place!
- When killing the player
Now, where shall we bury this one?
- When re-encountered after aggroing
The insolent will be punished.
- When attacked and health is under 50%
The impunity…
- When killed
Hah hah…You fool.
- Unknown
A long rest awaits me. Farewell, human.
Voiced by: Patrick O'Kane
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