Straid of Olaphis
Description
Straid was invited to the old kingdom of Olaphis for his wisdom, but its depth was such that people soon feared him, and in the end Straid was led into a dreadful trap.1
Straid spent several lifetimes as stone. During this hiatus, kingdoms rose and fell, until the land called Drangleic came to be.2
A masked figure, covered head to toe in black robes.
Location
The Lost Bastille
Located in the top of the tower closest to the entrance point to the Sinner's Rise, this NPC is initially found guarded by five Undead Citizens, and is petrified.
In order to free him from his stony prison, a Fragrant Branch of Yore is required. Once freed, he is available to sell various sorceries, miracles, pyromancies, hexes, and the bonfire behind him becomes accessible.
Bonfire Intensity | HP | Souls |
---|---|---|
1 | 3,860 | 1,800 |
2 | ? | 3,600 |
8 | ? | 7,200 |
Uses
- Sells various items.
- Trades boss souls for special items.
Sells
Weapons | Total | Soul Cost | Notes |
---|---|---|---|
Greatsword of the Forlorn | 1 | 10,000 | Only in Dark Souls II: Scholar of the First Sin Available after killing the Forlorn at least five times, and killing another wielding the Greatsword. |
Scythe of the Forlorn | 1 | 10,000 | Only in Dark Souls II: Scholar of the First Sin Available after killing the Forlorn at least five times, and killing another wielding the Scythe. |
Armor | Total | Soul Cost | Notes |
Hood of the Forlorn | 1 | 3,600 | Only in Dark Souls II: Scholar of the First Sin Available after killing a Forlorn invader once. |
Armor of the Forlorn | 1 | 9,000 | Only in Dark Souls II: Scholar of the First Sin Available after killing a Forlorn invader four times. |
Gauntlets of the Forlorn | 1 | 6,300 | Only in Dark Souls II: Scholar of the First Sin Available after killing a Forlorn invader twice. |
Leggings of the Forlorn | 1 | 7,200 | Only in Dark Souls II: Scholar of the First Sin Available after killing a Forlorn invader three times. |
Rings | Total | Soul Cost | Notes |
Ring of Knowledge | 1 | 28,000 | Increases Intelligence by five points. |
Lingering Dragoncrest Ring | 1 | 2,500 | Extends duration of spell effects by 15%. |
Agape Ring | 1 | 5,000 | Consumes all souls acquired in place of the wearer. |
Consumables | Total | Soul Cost | Notes |
Rouge Water | 3 | 3,000 | Restores HP and spell uses. |
Scrolls | Total | Soul Cost | Notes |
Homing Soul Arrow | 1 | 6,500 | Sorcery |
Strong Magic Shield | 1 | 6,300 | Sorcery |
Cast Light | 1 | 3,000 | Sorcery |
Resplendent Life | 1 | 4,500 | Miracle |
Great Lightning Spear | 1 | 13,000 | Miracle After Undead Crypt. |
Unveil | 1 | 2,200 | Miracle |
Sunlight Blade | 1 | 12,400 | Miracle After Undead Crypt. |
Lingering Flame | 1 | 6,700 | Pyromancy |
Flame Swathe | 1 | 9,500 | Pyromancy |
Dark Orb | 1 | 600 | Hex |
Dark Hail | 1 | 1,500 | Hex |
Dark Fog | 1 | 5,200 | Hex |
Affinity | 1 | 11,500 | Hex |
Boss Soul Trades
Boss Weapon | Boss Soul | Soul Cost |
---|---|---|
Mytha's Bent Blade | Mytha, the Baneful Queen Soul | 1,500 |
Smelter Sword | Smelter Demon Soul | 1,500 |
Pursuer's Ultra Greatsword | Soul of the Pursuer | 1,500 |
Pursuer's Greatshield | Soul of the Pursuer | 1,500 |
Warped Sword | Flexile Sentry Soul | 1,500 |
Arced Sword | Flexile Sentry Soul | 1,500 |
Barbed Club | Flexile Sentry Soul | 1,500 |
Giant Stone Axe | Soul of the Last Giant | 1,500 |
Gargoyle Bident | Belfry Gargoyle Soul | 1,500 |
Dragonrider's Halberd | Dragonrider Soul | 1,500 |
Dragonrider Twinblade | Dragonrider Soul | 1,500 |
Dragonrider Bow | Dragonrider Soul | 1,500 |
Dragonrider Greatshield | Dragonrider Soul | 1,500 |
Roaring Halberd | Skeleton Lord's Soul | 1,500 |
Bone Scythe | Covetous Demon Soul | 1,500 |
Chariot Lance | Executioner's Chariot Soul | 1,500 |
Shield Crossbow | Executioner's Chariot Soul | 1,500 |
Spotted Whip | Demon of Song Soul | 1,500 |
Heavy Homing Soul Arrow | Ruin Sentinel Soul | 1,500 |
Soul Shower | Scorpioness Najka Soul | 1,500 |
Sacred Oath | Soul of Velstadt | 3,000 |
Toxic Mist | Royal Rat Vanguard Soul | 1,500 |
Acid Surge | Royal Rat Authority Soul | 1,500 |
Repel | Giant Lord Soul | 5,000 |
Flame Weapon | Old Witch Soul | 10,000 |
Crystal Soul Spear | Old Paledrake Soul | 10,000 |
Blinding Bolt | Old King Soul | 10,000 |
Numbness | Old Dead One Soul | 5,000 |
Lifedrain Patch | Darklurker Soul | 5,000 |
Outcry | Soul of Nadalia, Bride of Ash | 45,000 |
Equipment
- Black Set
- Staff of Wisdom
Drops
- Black Hood
Attacks
- Soul Geyser
- Soul Greatsword
- Soul Shower
- Soul Spear Barrage
- Soul Vortex
Videos
- Main Game: All Trades with Straid of Olaphis
- The Lost Crowns Trilogy DLC: All Trades with Straid of Olaphis
Notes
- He gives you his armor set, the Black Set, after trading in four boss souls. If killed, you can buy his armor set from Merchant Hag Melentia.
- If you talk to him with at least 3 Intelligence and then use a Soul Vessel to reset it to a lower value, he will still talk to you.
- This NPC has unused dialogue lines.
- One of 2 NPCs who trade for Boss Souls, the other being Weaponsmith Ornifex.
Dialogue
All dialogue text is © From Software Inc.
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- When first met
Still a bit stiff, I'm afraid. Heh heh heh…
I must thank you, young traveller.
I am Straid. A wandering sorcerer of sorts.
I've been a guest for a very long time. But I don't think that anybody will miss me!
- When the player has insufficient INT
Cursed one, you lack intelligence.
Weak, so terribly weak…
Heh heh heh…
- When the player has sufficient INT and FTH
Hm-hmm…
Very good, very good indeed.
Cursed one, weak you may be, but I, Straid, will teach you my spells.
- When talking to open interaction menu, without a boss soul
Souls! I need souls! You cursed fool!
If you seek my strength, bring me souls!
Bigger, stronger souls! Heh heh…
- When talking to open interaction menu, with a boss soul
Well! This is a most peculiar soul.
Very good, very good indeed.
Unusual souls produce unusual spells. Heh heh heh…
(or)
Well! This is a most charming soul.
Very good, very good indeed.
My power is yours! Let it serve your desires! Heh heh heh…
(or)
Well! This is a most twisted soul.
Very good, very good indeed.
Prepare to peer straight into the heart of magic. Heh heh heh…
- When leaving, having used his services
Feeble cursed one!
Do you really think you can manage the glories that are my spells?
- When leaving, without having used his services
Feeble cursed one!
Let's hope the magnificence of my spells does not deter you! Heh heh!
- When walking off without closing the menu
Don't just walk off, cursed one. Heh heh…
- Using 'Talk' option
- So, how long was I sat petrified…
Long enough for the old kingdom to have crumbled, I see.
Long enough for Olaphis to rise, fall, and fade away, evidently.
Why didn't anyone wake me sooner?! Heh heh… - Drangleic… I've never heard the name.
Is that what they call this place now?
Hah hah…Very good, very good indeed. - The cursed ones were imprisoned within this land.
Of course, you came of your own free will. Heh heh…
The people feared the cursed ones like a plague.
Some people would rather keep dreadful things out of sight, out of mind.
In the end they swept them up and corralled them here.
So very typical of meek minds, don't you think? - Once people became aware of their own frailty…
They seized anybody they found undesirable, cursed or no, and impounded them here.
Whoever posed even the slightest threat, was removed. All so that they could sleep better at night.
They even turned the great Straid into a stone! Hah hah! - Many kingdoms rose and fell on this tract of earth; mine was by no means the first.
Anything that has a beginning also has an end. No flame, however brilliant, does not one day splutter and fade.
But then, from the ashes, the flame reignites, and a new kingdom is born, sporting a new face.
It is all a curse! Heh heh heh!
And it is your cursed flesh that will inherit the flame. Heh heh… - Pyromancy was created by the ancient witch of fire.
She harnessed the power of flame, and melded it into pyromancy.
The witch led her daughters into war against the Old Ones.
But legends are legends.
What are you prepared to believe? Heh heh…
- So, how long was I sat petrified…
- When giving equipment to the player
Cursed one, take these.
Put them on, and please, stop being so weak. Heh heh…
- When attacked but not aggroed
Heh heh heh…
(or)
How testy, little cursed one!
(or)
You dare challenge me? Heh heh…
- When attacked and aggroed
Weak, so terribly weak…
- When killing the player
Hah hah hah hah!
- When re-encountered after aggroing
Come back for more, little cursed one? Heh heh…
- When attacked and health is under 50%
Ooh, you're tough, cursed one! Heh heh…
- When killed
Very good, very good indeed.
Voiced by: Peter Marinker
Footnotes 1. Black Hood description. 2. Black Robes description.
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