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Dragonrider Greatshield

In-Game Description


Greatshield of the Dragonriders,
King Vendrick's royal guard.

The rank of Dragonrider was reserved for
honorable warriors who helped found Drangleic.
Together with the king, they crushed its former
inhabitants and erected a magnificent kingdom
upon their graves.

Availability


Trade the Dragonrider Soul and 1,500 souls with Straid of Olaphis.

General Information


Name Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
124/0/0/0/0

(Strike)
0/0 120 35 35/0/0/0

D/-/-/-/-/-
100/60/75/75/50 55/55/20/20 70 100 13.5

Upgrades


Basic


Standard upgrade path.
Requires Petrified Dragon Bone.

Name Damage Stat Bonuses Damage Reduction Aux Effects Reduction Stability Materials Cost Souls Cost
Dragonrider Greatshield +0 124/0/0/0/0/0/0 D/-/-/-/-/- 100/60/75/75/50 55/55/20/20 70 - -
Dragonrider Greatshield +1 161/0/0/0/0/0/0 D/-/-/-/-/- 100/61/75.6/75.6/51.2 56.1/56.1/22/22 71 1x Petrified Dragon Bone 1,230
Dragonrider Greatshield +2 198/0/0/0/0/0/0 D/-/-/-/-/- 100/62/76.2/76.2/52.5 57.2/57.2/24/24 72 2x Petrified Dragon Bone 1,540
Dragonrider Greatshield +3 235/0/0/0/0/0/0 D/-/-/-/-/- 100/63/76.8/76.8/53.7 58.3/58.3/26/26 73 3x Petrified Dragon Bone 1,840
Dragonrider Greatshield +4 272/0/0/0/0/0/0 D/-/-/-/-/- 100/64/77.5/77.5/55 59.5/59.5/28/28 74 4x Petrified Dragon Bone 2,460
Dragonrider Greatshield +5 310/0/0/0/0/0/0 D/-/-/-/-/- 100/65/78.1/78.1/56.2 60.6/60.6/30/30 75 5x Petrified Dragon Bone 2,760

Infusions


Magic


Requires Faintstone and 2,000 souls

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Dragonrider Greatshield +0 78/95/0/0/0 0/0 D/-/C/-/-/- 97.7/78.3/72.7/72.7/47.7 52.7/52.7/17.7/17.7
Magic Dragonrider Greatshield +1 101/124/0/0/0 0/0 D/-/C/-/-/- 97.7/78.8/73.3/73.3/49 53.8/53.8/19.7/19.7
Magic Dragonrider Greatshield +2 124/152/0/0/0 0/0 D/-/C/-/-/- 97.8/79.4/74/74/50.3 55/55/21.8/21.8
Magic Dragonrider Greatshield +3 148/181/0/0/0 0/0 D/-/B/-/-/- 97.8/79.9/74.7/74.7/51.6 56.2/56.2/23.8/23.8
Magic Dragonrider Greatshield +4 171/210/0/0/0 0/0 D/-/B/-/-/- 97.9/80.5/75.4/75.4/52.9 57.4/57.4/25.9/25.9
Magic Dragonrider Greatshield +5 195/238/0/0/0 0/0 D/-/B/-/-/- 97.9/81/76.1/76.1/54.2 58.6/58.6/27.9/27.9

Fire


Requires Firedrake Stone and 2,000 souls

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Dragonrider Greatshield +0 78/0/95/0/0 0/0 D/-/-/C/-/- 97.7/57.7/93.3/72.7/47.7 52.7/52.7/17.7/17.7
Fire Dragonrider Greatshield +1 101/0/124/0/0 0/0 D/-/-/C/-/- 97.7/58.7/93.5/73.3/49 53.8/53.8/19.7/19.7
Fire Dragonrider Greatshield +2 124/0/152/0/0 0/0 D/-/-/C/-/- 97.8/59.8/93.6/74/50.3 55/55/21.8/21.8
Fire Dragonrider Greatshield +3 148/0/181/0/0 0/0 D/-/-/B/-/- 97.8/60.8/93.8/74.7/51.6 56.2/56.2/23.8/23.8
Fire Dragonrider Greatshield +4 171/0/210/0/0 0/0 D/-/-/B/-/- 97.9/61.9/94/75.4/52.9 57.4/57.4/25.9/25.9
Fire Dragonrider Greatshield +5 195/0/238/0/0 0/0 D/-/-/B/-/- 97.9/62.9/94.1/76.1/54.2 58.6/58.6/27.9/27.9

Lightning


Requires Boltstone and 2,000 souls

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Dragonrider Greatshield +0 78/0/0/95/0 0/0 D/-/-/-/C/- 97.7/57.7/72.7/93.3/47.7 52.7/52.7/17.7/17.7
Lightning Dragonrider Greatshield +1 101/0/0/124/0 0/0 D/-/-/-/C/- 97.7/58.7/73.3/93.5/49 53.8/53.8/19.7/19.7
Lightning Dragonrider Greatshield +2 124/0/0/152/0 0/0 D/-/-/-/C/- 97.8/59.8/74/93.6/50.3 55/55/21.8/21.8
Lightning Dragonrider Greatshield +3 148/0/0/181/0 0/0 D/-/-/-/B/- 97.8/60.8/74.7/93.8/51.6 56.2/56.2/23.8/23.8
Lightning Dragonrider Greatshield +4 171/0/0/210/0 0/0 D/-/-/-/B/- 97.9/61.9/75.4/94/52.9 57.4/57.4/25.9/25.9
Lightning Dragonrider Greatshield +5 195/0/0/238/0 0/0 D/-/-/-/B/- 97.9/62.9/76.1/94.1/54.2 58.6/58.6/27.9/27.9

Dark


Requires Darknight Stone and 2,000 souls

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Dragonrider Greatshield +0 78/0/0/0/95 0/0 D/-/-/-/-/C 97.7/57.7/72.7/72.7/68.3 52.7/52.7/17.7/17.7
Dark Dragonrider Greatshield +1 101/0/0/0/124 0/0 D/-/-/-/-/C 97.7/58.7/73.3/73.3/69.1 53.8/53.8/19.7/19.7
Dark Dragonrider Greatshield +2 124/0/0/0/152 0/0 D/-/-/-/-/C 97.8/59.8/74/74/69.9 55/55/21.8/21.8
Dark Dragonrider Greatshield +3 148/0/0/0/181 0/0 D/-/-/-/-/B 97.8/60.8/74.7/74.7/70.7 56.2/56.2/23.8/23.8
Dark Dragonrider Greatshield +4 171/0/0/0/210 0/0 D/-/-/-/-/B 97.9/61.9/75.4/75.4/71.5 57.4/57.4/25.9/25.9
Dark Dragonrider Greatshield +5 195/0/0/0/238 0/0 D/-/-/-/-/B 97.9/62.9/76.1/76.1/72.2 58.6/58.6/27.9/27.9

Poison


Requires Poison Stone and 2,000 souls

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Dragonrider Greatshield +0 78/0/0/0/0 19/0 D/-/-/-/-/- 97.7/57.7/72.7/72.7/47.7 73.3/52.7/17.7/17.7
Poison Dragonrider Greatshield +1 101/0/0/0/0 24/0 D/-/-/-/-/- 97.7/58.7/73.3/73.3/49 74/53.8/19.7/19.7
Poison Dragonrider Greatshield +2 124/0/0/0/0 30/0 D/-/-/-/-/- 97.8/59.8/74/74/50.3 74.6/55/21.8/21.8
Poison Dragonrider Greatshield +3 148/0/0/0/0 36/0 D/-/-/-/-/- 97.8/60.8/74.7/74.7/51.6 75.3/56.2/23.8/23.8
Poison Dragonrider Greatshield +4 171/0/0/0/0 42/0 D/-/-/-/-/- 97.9/61.9/75.4/75.4/52.9 76/57.4/25.9/25.9
Poison Dragonrider Greatshield +5 195/0/0/0/0 47/0 D/-/-/-/-/- 97.9/62.9/76.1/76.1/54.2 76.6/58.6/27.9/27.9

Bleed


Requires Bleed Stoneand 2,000 souls

Name Damage Aux Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Dragonrider Greatshield +0 78/0/0/0/0 0/19 D/-/-/-/-/- 97.7/57.7/72.7/72.7/47.7 52.7/73.3/17.7/17.7
Bleed Dragonrider Greatshield +1 101/0/0/0/0 0/24 D/-/-/-/-/- 97.7/58.7/73.3/73.3/49 53.8/74/19.7/19.7
Bleed Dragonrider Greatshield +2 124/0/0/0/0 0/30 D/-/-/-/-/- 97.8/59.8/74/74/50.3 55/74.6/21.8/21.8
Bleed Dragonrider Greatshield +3 148/0/0/0/0 0/36 D/-/-/-/-/- 97.8/60.8/74.7/74.7/51.6 56.2/75.3/23.8/23.8
Bleed Dragonrider Greatshield +4 171/0/0/0/0 0/42 D/-/-/-/-/- 97.9/61.9/75.4/75.4/52.9 57.4/76/25.9/25.9
Bleed Dragonrider Greatshield +5 195/0/0/0/0 0/47 D/-/-/-/-/- 97.9/62.9/76.1/76.1/54.2 58.6/76.6/27.9/27.9

Key


Damage:

The Damage stat dictates how much damage the shield does when used for bashing. The Damage stats for a shield are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Most shields deal Strike damage, with a few exceptions.
Certain enemies are weak or strong against different damage types.

Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the shield to break the poise of an enemy.
Durability: The durability of the shield. The shield will break when durability reaches 0.
Weight: The weight of the shield. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Stats Needed:

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

While it is possible to use a shield with lower-than-required Strength, your character will suffer a severe penalty to damage reduction.

Aux Effect:

The Aux Effect stat dictates how effective the shield will be at causing the effect. The Aux Effect stats for a shield are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Aux Effect Reduction:

The Aux Effect Reduction % of the shield. It dictates how much effect the shield mitigates while blocking.
The Aux Effect Reduction % stats for a shield are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrify Effect
  • D is Curse Effect
Damage Reduction:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for a shield are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.