Skip to main content

Great Scythe

In-Game Description


A great scythe used to harvest grain.

Normally used as a farm tool, not a weapon.
It feels almost as if there were power in its
giant blade, perhaps drawn from the fears of
those hunted by this fearsome thing.

Availability


  • Sold by Titchy Gren for 3,000 souls.
  • Parasite Spider drop - rare.

General Information


Image Damage Aux Effects Counter
Strength
Poise
Damage
Stats Needed
Stat Bonuses
Damage
Reduction
Aux Effects
Reduction
Stability Durability Weight
140/0/0/0/0

(Slash)
0/0 110 15 12/14/0/0

E/B/-/-/-/-
40/10/20/20/45 20/20/20/20 20 60 5.0

Move Set


+ show Move Set - hide Move Set

R1: Vertical overhead slash followed by an angled pulling slash.
R2: Vertical, overhead, pulling slash followed by a horizontal slash.

Two Handed R1: Vertical overhead slash followed by an angled pulling slash.
Two Handed R2: Stepping horizontal slash followed by a one-handed overhead slash.

Running R1: Running horizontal slash.
Running Two-Handed R1: Running horizontal slash.

Notes


  • Like all Reapers, it will completely negate blocking when attacking from a specific distance.
  • Jumping attacks can be parried.

Upgrades


FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane

Basic


Standard upgrade path.
Requires:

  • Titanite
Name Damage Aux Effects Stat Bonuses Materials Cost Souls
Great Scythe +0 140/0/0/0/0 0/0 E/B/-/-/-/- - -
Great Scythe +1 154/0/0/0/0 0/0 E/B/-/-/-/- 1x Titanite Shard 440
Great Scythe +2 168/0/0/0/0 0/0 E/B/-/-/-/- 2x Titanite Shard 550
Great Scythe +3 182/0/0/0/0 0/0 E/B/-/-/-/- 3x Titanite Shard 660
Great Scythe +4 196/0/0/0/0 0/0 E/B/-/-/-/- 1x Large Titanite Shard 880
Great Scythe +5 210/0/0/0/0 0/0 E/B/-/-/-/- 2x Large Titanite Shard 990
Great Scythe +6 224/0/0/0/0 0/0 E/B/-/-/-/- 3x Large Titanite Shard 1,090
Great Scythe +7 238/0/0/0/0 0/0 E/B/-/-/-/- 1x Titanite Chunk 1,310
Great Scythe +8 252/0/0/0/0 0/0 E/B/-/-/-/- 2x Titanite Chunk 1,420
Great Scythe +9 266/0/0/0/0 0/0 E/B/-/-/-/- 3x Titanite Chunk 1,530
Great Scythe +10 280/0/0/0/0 0/0 E/A/-/-/-/- 1x Titanite Slab 1,750

Infusions


Magic


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:

  • Faintstone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Magic Great Scythe +0 98/98/0/0/0 0/0 E/C/C/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +1 107/107/0/0/0 0/0 E/C/C/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +2 117/117/0/0/0 0/0 E/C/C/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +3 127/127/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +4 137/137/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +5 147/147/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +6 156/156/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +7 166/166/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +8 176/176/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +9 186/186/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9
Magic Great Scythe +10 196/196/0/0/0 0/0 E/C/B/-/-/- 37.9/26.6/17.9/17.9/42.9 17.9/17.9/17.9/17.9

Fire


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:

  • Firedrake Stone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Fire Great Scythe +0 98/0/98/0/0 0/0 E/C/-/C/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +1 107/0/107/0/0 0/0 E/C/-/C/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +2 117/0/117/0/0 0/0 E/C/-/C/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +3 127/0/127/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +4 137/0/137/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +5 147/0/147/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +6 156/0/156/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +7 166/0/166/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +8 176/0/176/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +9 186/0/186/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9
Fire Great Scythe +10 196/0/196/0/0 0/0 E/C/-/B/-/- 37.9/7.9/36.6/17.9/42.9 17.9/17.9/17.9/17.9

Lightning


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:

  • Boltstone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Lightning Great Scythe +0 98/0/0/98/0 0/0 E/C/-/-/C/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +1 107/0/0/107/0 0/0 E/C/-/-/C/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +2 117/0/0/117/0 0/0 E/C/-/-/C/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +3 127/0/0/127/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +4 137/0/0/137/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +5 147/0/0/147/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +6 156/0/0/156/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +7 166/0/0/166/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +8 176/0/0/176/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +9 186/0/0/186/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9
Lightning Great Scythe +10 196/0/0/196/0 0/0 E/C/-/-/B/- 37.9/7.9/17.9/36.6/42.9 17.9/17.9/17.9/17.9

Dark


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:

  • Darknight Stone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Dark Great Scythe +0 98/0/0/0/98 0/0 E/C/-/-/-/C =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +1 107/0/0/0/107 0/0 E/C/-/-/-/C =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +2 117/0/0/0/117 0/0 E/C/-/-/-/C =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +3 127/0/0/0/127 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +4 137/0/0/0/137 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +5 147/0/0/0/147 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +6 156/0/0/0/156 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +7 166/0/0/0/166 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +8 176/0/0/0/176 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +9 186/0/0/0/186 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9
Dark Great Scythe +10 196/0/0/0/196 0/0 E/C/-/-/-/B =37.9/7.9/17.9/17.9/61.6 17.9/17.9/17.9/17.9

Poison


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:

  • Poison Stone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Poison Great Scythe +0 98/0/0/0/0 112/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +1 107/0/0/0/0 114/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +2 117/0/0/0/0 117/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +3 127/0/0/0/0 120/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +4 137/0/0/0/0 123/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +5 147/0/0/0/0 126/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +6 156/0/0/0/0 128/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +7 166/0/0/0/0 131/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +8 176/0/0/0/0 134/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +9 186/0/0/0/0 137/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9
Poison Great Scythe +10 196/0/0/0/0 140/0 E/C/-/-/-/- =37.9/7.9/17.9/17.9/42.9 36.6/17.9/17.9/17.9

Bleed


Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:

  • Bleed Stone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Bleed Great Scythe +0 98/0/0/0/0 0/112 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +1 107/0/0/0/0 0/114 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +2 117/0/0/0/0 0/117 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +3 127/0/0/0/0 0/120 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +4 137/0/0/0/0 0/123 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +5 147/0/0/0/0 0/126 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +6 156/0/0/0/0 0/128 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +7 166/0/0/0/0 0/131 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +8 176/0/0/0/0 0/134 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +9 186/0/0/0/0 0/137 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9
Bleed Great Scythe +10 196/0/0/0/0 0/140 E/C/-/-/-/- 37.9/7.9/17.9/17.9/42.9 17.9/36.6/17.9/17.9

Raw


Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:

  • Raw Stone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Raw Great Scythe +0 161/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +1 177/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +2 193/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +3 209/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +4 225/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +5 241/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +6 257/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +7 273/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +8 289/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +9 305/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20
Raw Great Scythe +10 322/0/0/0/0 0/0 E/E/-/-/-/- 40/10/20/20/45 20/20/20/20

Enchanted


Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:

  • Magic Stone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Enchanted Great Scythe +0 140/0/0/0/0 0/0 E/E/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +1 154/0/0/0/0 0/0 E/E/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +2 168/0/0/0/0 0/0 E/E/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +3 182/0/0/0/0 0/0 E/E/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +4 196/0/0/0/0 0/0 E/E/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +5 210/0/0/0/0 0/0 E/D/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +6 224/0/0/0/0 0/0 E/D/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +7 238/0/0/0/0 0/0 E/D/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +8 252/0/0/0/0 0/0 E/D/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +9 266/0/0/0/0 0/0 E/D/D/-/-/- 40/10/20/20/45 20/20/20/20
Enchanted Great Scythe +10 280/0/0/0/0 0/0 E/D/C/-/-/- 40/10/20/20/45 20/20/20/20

Mundane


Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:

  • Old Mundane Stone
  • 2,000 souls
Name Damage Aux. Effects Stat Bonuses Damage
Reduction
Aux Effects
Reduction
Mundane Great Scythe +0 70/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +1 77/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +2 84/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +3 91/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +4 98/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +5 105/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +6 112/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +7 119/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +8 126/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +9 133/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20
Mundane Great Scythe +10 140/0/0/0/0 0/0 E/D/-/-/-/- 40/10/20/20/45 20/20/20/20

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage

Each weapon has one or more physical damage types:

  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different damage types.
See Weakness for physical reduction, Resistance for elemental reduction.

Aux Effect:

The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:

  • A is Poison Effect
  • B is Bleed Effect
Counter Strength: Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.
Poise Damage: The ability of the weapon to break the poise of an enemy.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
The stats required for a weapon are A / B / C / D:

  • A is the Strength required
  • B is the Dexterity required
  • C is the Intelligence required
  • D is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,
while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing
the actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)
properly if the weapon is held with both hands. (14 x 2 = 28)

Stat Bonuses:

The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
See Scaling for more information.
The Bonus Stats for a weapon are A/B/C/D/E/F:

  • A is the Strength stat bonus that influences the physical attack of the weapon.
  • B is the Dexterity stat bonus that influences the physical attack of the weapon.
  • C is the Intelligence stat bonus that influences the Magical attack of the weapon.
  • D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
  • E is the Faith stat bonus that influences the Lightning attack of the weapon.
  • F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).
Damage Reduction:

The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
The Damage Reduction % stats for weapons are A / B / C / D / E :

  • A is Physical Damage
  • B is Magical Damage
  • C is Fire Damage
  • D is Lightning Damage
  • E is Dark Damage
Aux Effect Reduction:

The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
The Aux Effect Reduction % stats for a weapon are A / B / C / D:

  • A is Poison Effect
  • B is Bleed Effect
  • C is Petrification Effect
  • D is Curse Effect
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger
attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the weapon.
Weight: The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going
over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Enchantable? Items/Spells: Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided
to infuse the weapon it cannot be enchanted by items.