Sunset Staff
In-Game Description
A staff said to have been forged in Aldia.
A catalyst for sorceries and hexes.
Particularly powerful for casting hexes.
The mysterious Lord Aldia secluded himself
inside a manor to conduct various experiments.
Those invited to the manor disappeared,
replaced over time with malformed beasts
that roamed its halls.
Availability
- Gift from Felkin the Outcast when you talk to him with at least 20 Intelligence and 20 Faith.
- Dropped by Felkin the Outcast.
- Found in Aldia's Keep near the first bonfire. To the left of the stairs, inside a Mimic chest (Mimic does not drop Sunset Staff in Scholar of the First Sin.)
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Casting Speed |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|---|
0/106/0/0/60 (Spell/Strike) |
0/0 | 100 | 15 | 105 | -/-/22/18 -/-/A/-/-/S |
25/30/20/20/20 | 5/5/5/5 | 15 | 30 | 2.0 |
Upgrades
Special upgrade path.
Requires Twinkling Titanite.
Name | Damage | Stat Bonuses | Twinkling Titanite | Souls |
---|---|---|---|---|
Sunset Staff +0 | 0/106/0/0/60 | -/-/A/-/-/S | 0 | N/A |
Sunset Staff +1 | 0/116/0/0/106 | -/-/A/-/-/S | 1 | 1420 |
Sunset Staff +2 | 0/127/0/0/152 | -/-/A/-/-/S | 2 | 1770 |
Sunset Staff +3 | 0/138/0/0/198 | -/-/A/-/-/S | 3 | 2120 |
Sunset Staff +4 | 0/149/0/0/244 | -/-/A/-/-/S | 4 | 2830 |
Sunset Staff +5 | 0/160/0/0/290 | -/-/A/-/-/S | 5 | 3180 |
Infusions
Magic
Requires Faintstone and 2,000 souls
|
Dark
Requires Darknight Stone and 2,000 souls
|
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different types of damage types. |
Casting Speed: | The speed at which this catalyst will cast a spell. |
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Durability: | The durability of the weapon. If durability hits zero, the weapon has to be repaired at a blacksmith. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much effect the weapon mitigates while blocking.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
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