Iron King Hammer
In-Game Description
Great hammer forged from the soul of
the Old Iron King.
The tip is formed of molten rock.
The corpse of the Old Iron King became
the vessel that bred Ichorous Earth.
The heavy rock tip is formed of cooled
magma, with a still-smoldering core.
Strong attack releases its inner power.
Effect: special attack (strong attack)
Availability
Dark Souls 2 & Scholar of the First Sin:
- Trade Old Iron King Soul and 5,000 souls with Weaponsmith Ornifex.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed1 Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight | Enchantable? Items/Spells |
---|---|---|---|---|---|---|---|---|---|---|---|
112/0/50/0/0 (Strike) |
0/0 | 100 | 60 | 502/8/0/0 C/D/-/C/-/- |
45/10/30/30/40 | 15/15/15/15 | 30 | 80 | 24.0 | Yes/Yes |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | downward smashes | horizontal swings, reversing direction |
Heavy Attack | fiery slow downward smash | fiery slow overhead smash |
Rolling Attack | upward swipe | diagonal swing |
Running Attack | wide horizontal sweep | quick downward smash |
Notes
- One and two-handed R2s are overhead smashes that ignite the weapon. On impact with the ground, a small area around the weapon will get engulfed in flames.
Follow-up R2 presses to continue the combo after the first hit will not re-ignite the weapon; only the first hit in the combo will get the special fire attack.
- Like all Hammers and Great Hammers it can't be infused with Bleed.
- You can still deal bleed damage by enchanting it with a Bleeding Serum though.
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Raw Enchanted Mundane |
Basic
Boss upgrade path.
Requires:
- Petrified Dragon Bone
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Iron King Hammer +0 | 112/0/50/0/0 | 0/0 | C/D/-/C/-/- | - | - |
Iron King Hammer +1 | 145/0/76/0/0 | 0/0 | B/D/-/C/-/- | 1x Petrified Dragon Bone | 1,590 |
Iron King Hammer +2 | 179/0/102/0/0 | 0/0 | B/D/-/C/-/- | 2x Petrified Dragon Bone | 1,990 |
Iron King Hammer +3 | 212/0/128/0/0 | 0/0 | A/D/-/C/-/- | 3x Petrified Dragon Bone | 2,390 |
Iron King Hammer +4 | 246/0/154/0/0 | 0/0 | A/D/-/C/-/- | 4x Petrified Dragon Bone | 3,180 |
Iron King Hammer +5 | 280/0/180/0/0 | 0/0 | A/D/-/C/-/- | 5x Petrified Dragon Bone | 3,580 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT and FTH stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Iron King Hammer +0 | 100/30/45/0/0 | 0/0 | C/D/C/C/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +1 | 131/45/68/0/0 | 0/0 | C/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +2 | 161/61/91/0/0 | 0/0 | C/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +3 | 191/76/115/0/0 | 0/0 | B/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +4 | 221/92/138/0/0 | 0/0 | B/D/C/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Magic Iron King Hammer +5 | 252/108/162/0/0 | 0/0 | B/D/B/B/-/- | 42.9/26.6/27.9/27.9/37.9 | 12.9/12.9/12.9/12.9 |
Fire
Reduces: Base physical damage, STR and DEX stat bonuses, damage and aux effects reduction.
Increases: fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Iron King Hammer +0 | 107/0/72/0/0 | 0/0 | C/D/-/C/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +1 | 139/0/109/0/0 | 0/0 | C/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +2 | 172/0/146/0/0 | 0/0 | C/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +3 | 204/0/184/0/0 | 0/0 | B/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +4 | 236/0/221/0/0 | 0/0 | B/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Fire Iron King Hammer +5 | 268/0/259/0/0 | 0/0 | B/D/-/B/-/- | 44.1/9.1/36.6/29.1/39.1 | 14.1/14.1/14.1/14.1 |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, INT and FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Iron King Hammer +0 | 100/0/45/30/0 | 0/0 | C/D/-/C/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +1 | 131/0/68/45/0 | 0/0 | C/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +2 | 161/0/91/61/0 | 0/0 | C/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +3 | 191/0/115/76/0 | 0/0 | B/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +4 | 221/0/138/92/0 | 0/0 | B/D/-/B/C/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Lightning Iron King Hammer +5 | 252/0/162/108/0 | 0/0 | B/D/-/B/B/- | 42.9/7.9/27.9/46.6/37.9 | 12.9/12.9/12.9/12.9 |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Iron King Hammer +0 | 100/0/45/0/30 | 0/0 | C/D/-/C/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +1 | 131/0/68/0/45 | 0/0 | C/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +2 | 161/0/91/0/61 | 0/0 | C/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +3 | 191/0/115/0/76 | 0/0 | B/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +4 | 221/0/138/0/92 | 0/0 | B/D/-/B/-/C | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Dark Iron King Hammer +5 | 252/0/162/0/108 | 0/0 | B/D/-/B/-/B | 42.9/7.9/27.9/27.9/56.6 | 12.9/12.9/12.9/12.9 |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, INT and FTH stat bonus, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Iron King Hammer +0 | 100/0/45/0/0 | 96/0 | C/D/-/C/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +1 | 131/0/68/0/0 | 100/0 | C/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +2 | 161/0/91/0/0 | 105/0 | C/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +3 | 191/0/115/0/0 | 110/0 | B/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +4 | 221/0/138/0/0 | 115/0 | B/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Poison Iron King Hammer +5 | 252/0/162/0/0 | 120/0 | B/D/-/B/-/- | 42.9/7.9/27.9/27.9/37.9 | 31.6/12.9/12.9/12.9 |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Iron King Hammer +0 | 128/0/57/0/0 | 0/0 | E/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +1 | 167/0/87/0/0 | 0/0 | E/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +2 | 206/0/117/0/0 | 0/0 | E/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +3 | 244/0/147/0/0 | 0/0 | D/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +4 | 283/0/177/0/0 | 0/0 | D/E/-/C/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Raw Iron King Hammer +5 | 322/0/207/0/0 | 0/0 | D/E/-/C/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Iron King Hammer +0 | 112/0/50/0/0 | 0/0 | E/E/D/E/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +1 | 145/0/76/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +2 | 179/0/102/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +3 | 212/0/128/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +4 | 146/0/154/0/0 | 0/0 | D/E/D/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Enchanted Iron King Hammer +5 | 280/0/180/0/0 | 0/0 | D/E/C/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Iron King Hammer +0 | 56/0/25/0/0 | 0/0 | D/E/-/E/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +1 | 72/0/38/0/0 | 0/0 | D/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +2 | 89/0/51/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +3 | 106/0/64/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +4 | 123/0/77/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Mundane Iron King Hammer +5 | 140/0/90/0/0 | 0/0 | C/E/-/D/-/- | 45.0/10.0/30.0/30.0/40.0 | 15.0/15.0/15.0/15.0 |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
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