Black Knight Halberd
In-Game Description
Halberd wielded by knights who served
a lord of light in a long-forgotten age.
Even after their flesh was charred by
flame, they remained as strong as ever,
and stood watch, challenging visitors to
their land.
Availability
- Shaded Woods treasure. From the Shaded Ruins bonfire go forward until you see a petrified Lion Clan Warrior below you on your left. Jump through the archway towards it,
after landing do a 180 degree turn and do another jump back into the ruins. You should now be in a small room with a metal chest that contains the weapon.
- Rabid Kobold drop - uncommon.
General Information
Image | Damage | Aux Effects | Counter Strength |
Poise Damage |
Stats Needed Stat Bonuses |
Damage Reduction |
Aux Effects Reduction |
Stability | Durability | Weight |
---|---|---|---|---|---|---|---|---|---|---|
213/0/100/0/0 (Slash) |
0/0 | 120 | 35 | 17/26/0/9 D/B/-/C/-/- |
40/10/30/30/35 | 10/10/10/10 | 40 | 70 | 14.0 |
Move Set
+ show Move Set - hide Move Set
One-Handed | Two-Handed | |
Light Attack | overhead swing followed by thrust | overhead swings |
Heavy Attack | slow overhead smack followed by wide horizontal sweep | a spinning attack that hits twice |
Rolling Attack | wide diagonal sweep from the right | quick diagonal slash |
Running Attack | wide horizontal sweep from the right | a spinning attack that hits three times |
Notes
Upgrades
FoldUnfold Upgrades Basic Magic Fire Lightning Dark Poison Bleed Raw Enchanted Mundane |
Basic
Special upgrade path.
Requires:
- Twinkling Titanite
Name | Damage | Aux Effects | Stat Bonuses | Materials Cost | Souls |
---|---|---|---|---|---|
Black Knight Halberd +0 | 213/0/100/0/0 | 0/0 | D/B/-/C/-/- | - | - |
Black Knight Halberd +1 | 234/0/109/0/0 | 0/0 | D/B/-/C/-/- | 1x Twinkling Titanite | 1,230 |
Black Knight Halberd +2 | 255/0/118/0/0 | 0/0 | D/B/-/C/-/- | 2x Twinkling Titanite | 1,540 |
Black Knight Halberd +3 | 277/0/127/0/0 | 0/0 | D/B/-/C/-/- | 3x Twinkling Titanite | 1,840 |
Black Knight Halberd +4 | 298/0/136/0/0 | 0/0 | D/B/-/C/-/- | 4x Twinkling Titanite | 2,450 |
Black Knight Halberd +5 | 320/0/145/0/0 | 0/0 | D/B/-/C/-/- | 5x Twinkling Titanite | 2,760 |
Infusions
Magic
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base magic damage, INT stat bonus, magic damage reduction.
Requires:
- Faintstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Magic Black Knight Halberd +0 | 191/54/90/0/0 | 0/0 | E/C/C/C/-/- | ||
Magic Black Knight Halberd +1 | 210/58/98/0/0 | 0/0 | E/C/C/C/-/- | ||
Magic Black Knight Halberd +2 | 230/63/106/0/0 | 0/0 | E/C/C/C/-/- | ||
Magic Black Knight Halberd +3 | 249/68/114/0/0 | 0/0 | E/C/C/C/-/- | ||
Magic Black Knight Halberd +4 | 268/73/122/0/0 | 0/0 | E/C/C/C/-/- | ||
Magic Black Knight Halberd +5 | 288/78/130/0/0 | 0/0 | E/C/C/C/-/- |
Fire
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base fire damage, INT and FTH stat bonus, fire damage reduction.
Requires:
- Firedrake Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Fire Black Knight Halberd +0 | 204/0/144/0/0 | 0/0 | E/C/-/C/-/- | ||
Fire Black Knight Halberd +1 | 225/0/156/0/0 | 0/0 | E/C/-/C/-/- | ||
Fire Black Knight Halberd +2 | 245/0/169/0/0 | 0/0 | E/C/-/C/-/- | ||
Fire Black Knight Halberd +3 | 266/0/182/0/0 | 0/0 | E/C/-/C/-/- | ||
Fire Black Knight Halberd +4 | 286/0/195/0/0 | 0/0 | E/C/-/C/-/- | ||
Fire Black Knight Halberd +5 | 307/0/208/0/0 | 0/0 | E/C/-/C/-/- |
Lightning
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base lightning damage, FTH stat bonus, lightning damage reduction.
Requires:
- Boltstone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Lightning Black Knight Halberd +0 | 191/0/90/54/0 | 0/0 | E/C/-/C/C/- | ||
Lightning Black Knight Halberd +1 | 210/0/98/58/0 | 0/0 | E/C/-/C/C/- | ||
Lightning Black Knight Halberd +2 | 230/0/106/63/0 | 0/0 | E/C/-/C/C/- | ||
Lightning Black Knight Halberd +3 | 249/0/114/68/0 | 0/0 | E/C/-/C/C/- | ||
Lightning Black Knight Halberd +4 | 268/0/122/73/0 | 0/0 | E/C/-/C/C/- | ||
Lightning Black Knight Halberd +5 | 288/0/130/78/0 | 0/0 | E/C/-/C/C/- |
Dark
Reduces: Physical base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base dark damage, INT and FTH stat bonus, dark damage reduction.
Requires:
- Darknight Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Dark Black Knight Halberd +0 | 204/0/90/0/54 | 0/0 | E/C/-/C/-/C | ||
Dark Black Knight Halberd +1 | 210/0/98/0/58 | 0/0 | E/C/-/C/-/C | ||
Dark Black Knight Halberd +2 | 230/0/106/0/63 | 0/0 | E/C/-/C/-/C | ||
Dark Black Knight Halberd +3 | 249/0/114/0/68 | 0/0 | E/C/-/C/-/C | ||
Dark Black Knight Halberd +4 | 268/0/122/0/73 | 0/0 | E/C/-/C/-/C | ||
Dark Black Knight Halberd +5 | 288/0/130/0/78 | 0/0 | E/C/-/C/-/C |
Poison
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base poison damage, poison damage reduction.
Requires:
- Poison Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Poison Black Knight Halberd +0 | 191/0/90/0/0 | 96/0 | E/C/-/C/-/- | ||
Poison Black Knight Halberd +1 | 210/0/98/0/0 | 100/0 | E/C/-/C/-/- | ||
Poison Black Knight Halberd +2 | 230/0/106/0/0 | 105/0 | E/C/-/C/-/- | ||
Poison Black Knight Halberd +3 | 249/0/114/0/0 | 110/0 | E/C/-/B/-/- | ||
Poison Black Knight Halberd +4 | 268/0/122/0/0 | 115/0 | E/C/-/B/-/- | ||
Poison Black Knight Halberd +5 | 288/0/130/0/0 | 120/0 | E/C/-/B/-/- |
Bleed
Reduces: Base damage, STR and DEX stat bonuses, damage and aux effects reduction.
Adds/Increases: Base bleed damage, bleed damage reduction.
Requires:
- Bleed Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Bleed Black Knight Halberd +0 | 191/0/90/0/0 | 0/96 | E/C/-/C/-/- | ||
Bleed Black Knight Halberd +1 | 210/0/98/0/0 | 0/100 | E/C/-/C/-/- | ||
Bleed Black Knight Halberd +2 | 230/0/106/0/0 | 0/105 | E/C/-/C/-/- | ||
Bleed Black Knight Halberd +3 | 249/0/114/0/0 | 0/110 | E/C/-/B/-/- | ||
Bleed Black Knight Halberd +4 | 268/0/122/0/0 | 0/115 | E/C/-/B/-/- | ||
Bleed Black Knight Halberd +5 | 288/0/130/0/0 | 0/120 | E/C/-/B/-/- |
Raw
Reduces: Stat bonuses.
Adds/Increases: Base damage.
Requires:
- Raw Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Raw Black Knight Halberd +0 | 244/0/115/0/0 | 0/0 | E/E/-/D/-/- | ||
Raw Black Knight Halberd +1 | 269/0/125/0/0 | 0/0 | E/E/-/D/-/- | ||
Raw Black Knight Halberd +2 | 294/0/135/0/0 | 0/0 | E/E/-/D/-/- | ||
Raw Black Knight Halberd +3 | 318/0/146/0/0 | 0/0 | E/E/-/D/-/- | ||
Raw Black Knight Halberd +4 | 343/0/156/0/0 | 0/0 | E/E/-/D/-/- | ||
Raw Black Knight Halberd +5 | 368/0/166/0/0 | 0/0 | E/E/-/D/-/- |
Enchanted
Reduces: Stat bonuses.
Adds/Increases: INT stat bonus (excluding weapons that have base magic damage).
Requires:
- Magic Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Enchanted Black Knight Halberd +0 | 213/0/100/0/0 | 0/0 | E/E/D/E/-/- | ||
Enchanted Black Knight Halberd +1 | 234/0/109/0/0 | 0/0 | E/E/D/E/-/- | ||
Enchanted Black Knight Halberd +2 | 255/0/118/0/0 | 0/0 | E/E/D/E/-/- | ||
Enchanted Black Knight Halberd +3 | 277/0/127/0/0 | 0/0 | E/E/D/E/-/- | ||
Enchanted Black Knight Halberd +4 | 298/0/136/0/0 | 0/0 | E/E/D/E/-/- | ||
Enchanted Black Knight Halberd +5 | 320/0/145/0/0 | 0/0 | E/D/D/E/-/- |
Mundane
Reduces: Base damage, stat bonuses.
Adds/Increases: Damage scaling from lowest stat.
Requires:
- Old Mundane Stone
- 2,000 souls
Name | Damage | Aux Effects | Stat Bonuses | Damage Reduction |
Aux Effects Reduction |
---|---|---|---|---|---|
Mundane Black Knight Halberd +0 | 106/0/50/0/0 | 0/0 | E/D/-/E/-/- | ||
Mundane Black Knight Halberd +1 | 117/0/53/0/0 | 0/0 | E/D/-/E/-/- | ||
Mundane Black Knight Halberd +2 | 127/0/59/0/0 | 0/0 | E/D/-/E/-/- | ||
Mundane Black Knight Halberd +3 | 138/0/63/0/0 | 0/0 | E/D/-/E/-/- | ||
Mundane Black Knight Halberd +4 | 149/0/68/0/0 | 0/0 | E/D/-/E/-/- | ||
Mundane Black Knight Halberd +5 | 160/0/72/0/0 | 0/0 | E/D/-/E/-/- |
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different damage types. |
Aux Effect: |
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
|
Counter Strength: | Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage. |
Poise Damage: | The ability of the weapon to break the poise of an enemy. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducing |
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.
|
Damage Reduction: |
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.
|
Aux Effect Reduction: |
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.
|
Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the weapon. |
Weight: | The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
Enchantable? Items/Spells: | Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decided to infuse the weapon it cannot be enchanted by items. |
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