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Alonne Knight Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Souls on selling
Alonne Knight Helm 48/45/50/48 7/13/5/7 3/9/0/0 11 80 4.6 500
Alonne Knight Armor 147/140/155/147 23/41/17/23 9/27/0/0 38 80 14.2 500
Alonne Knight Gauntlets 69/66/73/69 11/19/8/11 4/13/0/0 14 80 6.7 500
Alonne Knight Leggings 101/96/107/101 16/28/12/16 6/19/0/0 23 80 9.8 500
Total 365/347/385/365 57/101/42/57 22/68/0/0 86 - 35.3 2000
Fully Upgraded Total 727/692/767/727 111/199/83/111 43/133/0/0 86 - 35.3 2000
Location Alonne Knight drop in Iron Keep.
Leggings and Gauntlets are also dropped by Alonne Knight Captains.
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Description


Alonne Knight Helm


Helm worn by Alonne Knights.

The bonds of the Alonne Knights, who
served the Old Iron King, were mightier
than the land's iron, but in the end the
knights were subsumed by the flames
that brought the castle down.

Alonne Knight Armor


Armor worn by Alonne Knights.

The bonds of the Alonne Knights, who
served the Old Iron King, were mightier
than the land's iron, but in the end the
knights were subsumed by the flames
that brought the castle down.

Alonne Knight Gauntlets


Gauntlets worn by Alonne Knights.

The bonds of the Alonne Knights, who
served the Old Iron King, were mightier
than the land's iron, but in the end the
knights were subsumed by the flames
that brought the castle down.

Alonne Knight Leggings


Leggings worn by Alonne Knights.

The bonds of the Alonne Knights, who
served the Old Iron King, were mightier
than the land's iron, but in the end the
knights were subsumed by the flames
that brought the castle down.

Upgrades


Requires Titanite.

++*Notes
Some of the most poise efficient armor for characters with little to no strength investment. Extremely useful combined with natural poise to hit breakpoints.


Key


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

  • W is resistance vs. poison
  • X is resistance vs. bleed
  • Y is resistance vs. petrification
  • Z is resistance vs. Hollowing curse
Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required
Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.