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Heide Knight Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Souls on selling
Heide Knight Iron Mask 53/46/62/52 11/11/4/17 19/30/0/16 8 95 5.2 700
Heide Knight Greathelm 65/61/69/65 11/14/9/19 21/16/0/17 11 90 6.0 700
Heide Knight Chainmail 108/101/115/108 18/24/16/33 35/27/0/28 20 90 10.9 700
Heide Knight Gauntlets 53/50/57/53 9/12/8/16 17/13/0/14 8 90 5.4 700
Heide Knight Leggings 63/59/68/63 11/14/9/19 21/16/0/17 10 90 6.4 700
Total 277/256/302/276 (Mask)
289/271/309/289 (Helm)
49/61/37/85 (Mask)
49/64/42/87 (Helm)
92/86/0/75 (Mask)
94/72/0/76 (Helm)
46 (Mask)
49 (Helm)
- Mask 27.9
Helm 28.7
3500
Fully Upgraded Total 567/532/606/567 (Helm) 97/124/84/171 (Helm) 185/139/0/149 (Helm) 49 (Helm) - 28.7 (Helm) 3500
Location Rare drop from Heide Knights.
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Description


Heide Knight Iron Mask


Iron mask worn by Heide Knights.

Whether Heide refers to a kingdom or
was just a name for the land is not clear,
for no records date back far enough to tell.

All that is know is that the Way of Blue
has its origins in Heide, and that Heide
was later subsumed by the sea.

Heide Knight Greathelm


Greathelm worn by Heide Knights.

Whether Heide refers to a kingdom or
was just a name for the land is not clear,
for no records date back far enough to tell.

All that is know is that the Way of Blue
has its origins in Heide, and that Heide
was later subsumed by the sea.

Heide Knight Chainmail


Chainmail worn by Heide Knights.

Whether Heide refers to a kingdom or
was just a name for the land is not clear,
for no records date back far enough to tell.

All that is know is that the Way of Blue
has its origins in Heide, and that Heide
was later subsumed by the sea.

Heide Knight Gauntlets


Gauntlets worn by Heide Knights.

Whether Heide refers to a kingdom or
was just a name for the land is not clear,
for no records date back far enough to tell.

All that is know is that the Way of Blue
has its origins in Heide, and that Heide
was later subsumed by the sea.

Heide Knight Leggings


Leggings worn by Heide Knights.

Whether Heide refers to the kingdom or
was just a name for the land is not clear,
for no records date back far enough to tell.

All that is known is that the Way of Blue
has its origins in Heide, and that Heide
was later subsumed by the sea.

Upgrades


Requires Titanite.


Key


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

  • W is resistance vs. poison
  • X is resistance vs. bleed
  • Y is resistance vs. petrification
  • Z is resistance vs. Hollowing curse
Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required
Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.