Flower Skirt
In-Game Description
Skirt of a nameless troubadour.
High durability, despite its appearance.
While troubadours can get by on their own
through wily use of their arts for the most part,
they might still require a generous patron.
The stunning arrangement of layered flowers
on this skirt is designed to capture the
attention of a candidate for the position.
Availability
After the Graverobber, Varg and Cerah trio boss in Cave of the Dead.
General Information
Increases Vigor by two and Endurance by one while worn.
Name | Physical Defense | Elemental Defense | Resistance | Poise | Durability | Weight | Attributes Required | Physical DEF Bonus |
---|---|---|---|---|---|---|---|---|
Flower Skirt | 42/44/40/40 | 20/17/19/21 | 36/20/0/7 | 0 | 80 | 1.7 | -/-/-/- | E |
Upgrades
Requires Titanite.
Name | Physical Defense | Elemental Defense | Resistance | Materials Cost | Souls Cost |
---|---|---|---|---|---|
Flower Skirt +0 | 42/44/40/40 | 20/17/19/21 | 36/20/0/7 | - | - |
Flower Skirt +1 | 43/45/41/41 | 21/17/19/21 | 37/21/0/7 | 1 x Titanite Shard | 220 |
Flower Skirt +2 | 44/46/42/42 | 22/18/20/23 | 39/22/0/7 | 2 x Titanite Shard | 280 |
Flower Skirt +3 | 45/47/43/23 | 23/19/21/23 | 41/23/0/7 | 3 x Titanite Shard | 330 |
Flower Skirt +4 | 46/48/44/44 | 24/20/22/25 | 42/24/0/8 | 1 x Large Titanite Shard | 440 |
Flower Skirt +5 | 47/49/45/45 | 25/21/23/26 | 44/25/8/8 | 2 x Large Titanite Shard | 500 |
Flower Skirt +6 | 48/50/46/46 | 26/21/24/26 | 46/26/0/8 | 3 x Large Titanite Shard | 550 |
Flower Skirt +7 | 49/51/47/47 | 27/22/25/28 | 47/27/0/9 | 1 x Titanite Chunk | 660 |
Flower Skirt +8 | 50/52/48/48 | 28/23/26/28 | 49/28/0/9 | 2 x Titanite Chunk | 720 |
Flower Skirt +9 | 51/53/49/49 | 29/24/27/30 | 51/29/0/9 | 3 x Titanite Chunk | 770 |
Flower Skirt +10 | 52/55/50/50 | 30/25/28/31 | 53/30/0/10 | 1 x Titanite Slab | 880 |
Key
Physical Defense: |
The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
|
Elemental Defense: |
The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
|
Resistance: |
The Resistance dictate how resilient the piece of armor is to status ailments.
|
Poise: | Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit. |
Durability: | The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire. |
Weight: | The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game. |
Attribute Requirements: |
Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
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Physical DEF Bonus: | The influence of the character's Physical DEF stat on the effectiveness of armor worn. The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E. |
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