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Targray's Leggings

In-Game Description


Leggings of one who guides others.
Belonged to Targray, Knight of the Blue

The Blue Sentinels have vowed to uplift
themselves through tireless training and
selfless adherence to order and justice.
May these leggings ease their difficult journey.

Availability


  • Gift from Blue Sentinel Targray after reaching Rank 3 in the Blue Sentinels covenant.
  • Sold by Merchant Hag Melentia, for 6,300 souls, after killing Blue Sentinel Targray.

General Information


Part of Targray's Set.

Name Physical Defense Elemental Defense Resistance Poise Durability Weight Attributes Required Physical DEF Bonus
Targray's Leggings 53/49/57/53 13/13/11/15 16/17/0/0 10 75 5.8 -/-/-/- C

Upgrades


Requires Titanite.

Name Physical Defense Elemental Defense Resistance Materials Cost Souls Cost
Targray's Leggings +0 53/49/57/53 13/13/11/15 16/17/0/0 N/A N/A
Targray's Leggings +1 58/53/62/58 14/14/12/16 17/18/0/0 1x Titanite Shard 330
Targray's Leggings +2 63/58/68/63 15/15/13/17 19/20/0/0 2x Titanite Shard 410
Targray's Leggings +3 68/63/74/68 16/16/14/19 20/22/0/0 3x Titanite Shard 490
Targray's Leggings +4 73/68/79/73 18/18/15/20 22/24/0/0 1x Large Titanite Shard 650
Targray's Leggings +5 79/73/85/79 19/19/15/22 24/26/0/0 2x Large Titanite Shard 740
Targray's Leggings +6 84/78/91/84 20/20/17/23 25/27/0/0 3x Large Titanite Shard 820
Targray's Leggings +7 89/83/96/89 22/22/18/24 27/29/0/0 1x Titanite Chunk 980
Targray's Leggings +8 94/88/102/94 23/23/19/26 28/31/0/0 2x Titanite Chunk 1,060
Targray's Leggings +9 99/93/108/99 24/24/19/27 30/33/0/0 3x Titanite Chunk 1,140
Targray's Leggings +10 105/98/114/105 26/26/21/29 32/35/0/0 1x Titanite Slab 1,300

Key


Physical Defense: The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:
  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense: The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:
  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance: The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:
  • W is resistance vs. poison
  • X is resistance vs. bleed
  • Y is resistance vs. petrification
  • Z is resistance vs. Hollowing curse
Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements: Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:
  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required
Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.