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Syan's Armor

In-Game Description


Replica of the armor of the loyal knight Syan.
This solidly-crafted gear offers high defense.

Sir Syan was widely known as the kingdom's
most loyal knight, and when the Giants invaded,
he volunteered to lead the advance party,
but was slaughtered most dishonorably.

The King commissioned replicas of Syan's
accoutrements and bestowed them to
promising knights, but not long after they
donned the armor did they go thoroughly mad.

Availability


  • Royal Guard drop.
  • Washing Pole Phantom drop.

General Information


Part of Syan's Set.

Name Physical Defense Elemental Defense Resistance Poise Durability Weight Attributes Required Physical DEF Bonus
Syan's Armor 137/123/146/139 26/35/15/26 16/45/0/0 23 85 13.8 -/-/-/- A

Upgrades


Requires Titanite.

Name Physical Defense Elemental Defense Resistance Materials Cost Souls Cost
Syan's Armor +0 137/123/146/139 26/35/15/26 16/45/0/0 N/A N/A
Syan's Armor +1 150/135/160/153 28/38/16/28 17/49/0/0 1x Titanite Shard 1050
Syan's Armor +2 164/147/175/167 31/42/18/31 19/54/0/0 2x Titanite Shard 1320
Syan's Armor +3 177/159/189/181 34/45/19/34 20/58/0/0 3x Titanite Shard 1580
Syan's Armor +4 191/172/204/195 36/49/21/36 22/63/0/0 1x Large Titanite Shard 2100
Syan's Armor +5 205/184/218/209 39/52/23/39 23/68/0/0 2x Large Titanite Shard 2370
Syan's Armor +6 218/196/233/223 42/56/24/42 25/72/0/0 3x Large Titanite Shard 2630
Syan's Armor +7 232/209/247/237 44/59/26/44 26/77/0/0 1x Titanite Chunk 3150
Syan's Armor +8 245/221/262/251 47/63/27/47 28/81/0/0 2x Titanite Chunk 3420
Syan's Armor +9 259/233/276/265 50/66/29/50 29/86/0/0 3x Titanite Chunk 3680
Syan's Armor +10 273/246/291/279 53/105/31/53 31/91/0/0 1x Titanite Slab 4200

Key


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type.
The physical stats for a piece of armor are W / X / Y / Z:

  • W is base Physical DEF
  • X is defense vs. striking attacks
  • Y is defense vs. slashing attacks
  • Z is is defense vs. thrusting attacks
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type.
The magical stats for a piece of armor are W / X / Y / Z:

  • W is defense vs. magic attacks
  • X is defense vs. fire attacks
  • Y is defense vs. lightning attacks
  • Z is defense vs. dark attacks
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments.
The properties for a piece of armor are W / X / Y / Z:

  • W is resistance vs. poison
  • X is resistance vs. bleed
  • Y is resistance vs. petrification
  • Z is resistance vs. Hollowing curse
Poise: Dictates how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below a certain threshold, and the armor will become unusable and need to be repaired by a blacksmith once it reaches 0. Durability deterioration that does not reach 0 will be automatically repaired upon resting at a bonfire.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
Attribute Requirements:

Determines how high certain attributes must be in order to wear the armor effectively. Most pieces of armor do not have any such requirements.
The required attributes are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required
Physical DEF Bonus: The influence of the character's Physical DEF stat on the effectiveness of armor worn.
The possible ratings (from greatest bonus to least bonus) are: S, A, B, C, D, E.